Searched refs:CopyFromStagingToTexture (Results 1 – 13 of 13) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/tests/unittests/native/mocks/ |
D | DeviceMock.h | 46 CopyFromStagingToTexture,
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | DeviceGL.h | 72 MaybeError CopyFromStagingToTexture(const StagingBufferBase* source,
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D | DeviceGL.cpp | 285 MaybeError Device::CopyFromStagingToTexture(const StagingBufferBase* source, in CopyFromStagingToTexture() function in dawn_native::opengl::Device
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | DeviceMTL.h | 67 MaybeError CopyFromStagingToTexture(const StagingBufferBase* source,
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D | DeviceMTL.mm | 418 MaybeError Device::CopyFromStagingToTexture(const StagingBufferBase* source,
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | DeviceVk.h | 94 MaybeError CopyFromStagingToTexture(const StagingBufferBase* source,
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D | DeviceVk.cpp | 678 MaybeError Device::CopyFromStagingToTexture(const StagingBufferBase* source, in CopyFromStagingToTexture() function in dawn_native::vulkan::Device
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | DeviceD3D12.h | 103 MaybeError CopyFromStagingToTexture(const StagingBufferBase* source,
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D | DeviceD3D12.cpp | 495 MaybeError Device::CopyFromStagingToTexture(const StagingBufferBase* source, in CopyFromStagingToTexture() function in dawn_native::d3d12::Device
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/third_party/skia/third_party/externals/dawn/src/dawn_native/null/ |
D | DeviceNull.h | 110 MaybeError CopyFromStagingToTexture(const StagingBufferBase* source,
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D | DeviceNull.cpp | 218 MaybeError Device::CopyFromStagingToTexture(const StagingBufferBase* source, in CopyFromStagingToTexture() function in dawn_native::null::Device
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Device.h | 281 virtual MaybeError CopyFromStagingToTexture(const StagingBufferBase* source,
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D | Queue.cpp | 363 return device->CopyFromStagingToTexture(uploadHandle.stagingBuffer, passDataLayout, in WriteTextureImpl()
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