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Searched refs:CreateCommittedResource (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceAllocatorManagerD3D12.cpp212 CreateCommittedResource(heapType, resourceDescriptor, optimizedClearValue, in AllocateMemory()
343 ResultOrError<ResourceHeapAllocation> ResourceAllocatorManager::CreateCommittedResource( in CreateCommittedResource() function in dawn_native::d3d12::ResourceAllocatorManager
380 mDevice->GetD3D12Device()->CreateCommittedResource( in CreateCommittedResource()
DResourceAllocatorManagerD3D12.h83 ResultOrError<ResourceHeapAllocation> CreateCommittedResource(
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceAllocator.cpp60 ASSERT_SUCCESS(mDevice->GetD3D12Device()->CreateCommittedResource( in Allocate()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx12.cpp94 …if (g_pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_STAT… in ImGui_ImplDX12_RenderDrawData()
119 …if (g_pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_STAT… in ImGui_ImplDX12_RenderDrawData()
257 g_pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, in ImGui_ImplDX12_CreateFontsTexture()
279 HRESULT hr = g_pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, in ImGui_ImplDX12_CreateFontsTexture()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx12.cpp189 …if (bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_ST… in ImGui_ImplDX12_RenderDrawData()
212 …if (bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_ST… in ImGui_ImplDX12_RenderDrawData()
314 bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, in ImGui_ImplDX12_CreateFontsTexture()
336 HRESULT hr = bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, in ImGui_ImplDX12_CreateFontsTexture()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_video_array_of_textures_dpb_manager.cpp50 HRESULT hr = m_pDevice->CreateCommittedResource(&Properties, in create_reconstructed_picture_allocations()
Dd3d12_video_texture_array_dpb_manager.cpp53 HRESULT hr = m_pDevice->CreateCommittedResource(&Properties, in create_reconstructed_picture_allocations()
Dd3d12_bufmgr.cpp143 HRESULT hres = dev->CreateCommittedResource(&heap_pris, in d3d12_bo_new()
Dd3d12_video_dec_references_mgr.cpp90 HRESULT hr = m_pD3D12Screen->dev->CreateCommittedResource(&Properties, in get_current_frame_decode_output_texture()
Dd3d12_video_enc.cpp980 HRESULT hr = pD3D12Enc->m_pD3D12Screen->dev->CreateCommittedResource( in d3d12_video_encoder_prepare_output_buffers()
1000 HRESULT hr = pD3D12Enc->m_pD3D12Screen->dev->CreateCommittedResource( in d3d12_video_encoder_prepare_output_buffers()
Dd3d12_video_dec.cpp885 HRESULT hr = pD3D12Screen->dev->CreateCommittedResource( in d3d12_video_decoder_create_staging_bitstream_buffer()
Dd3d12_resource.cpp274 hres = screen->dev->CreateCommittedResource(&heap_pris, in init_texture()
/third_party/skia/third_party/externals/d3d12allocator/
DREADME.md21 …llocator::CreateResource` similar to the standard `ID3D12Device::CreateCommittedResource`. It inte…
/third_party/mesa3d/src/microsoft/clc/
Dcompute_test.cpp295 if (FAILED(dev->CreateCommittedResource(&heap_pris, in create_buffer()
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp4528 HRESULT hr = m_Device->CreateCommittedResource( in AllocateCommittedResource()