D | ResourceAllocatorManagerD3D12.cpp | 212 CreateCommittedResource(heapType, resourceDescriptor, optimizedClearValue, in AllocateMemory() 343 ResultOrError<ResourceHeapAllocation> ResourceAllocatorManager::CreateCommittedResource( in CreateCommittedResource() function in dawn_native::d3d12::ResourceAllocatorManager 380 mDevice->GetD3D12Device()->CreateCommittedResource( in CreateCommittedResource()
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