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Searched refs:CrossInvocation (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationShaderInputOutputTests.cpp766 namespace CrossInvocation namespace
1025 CrossInvocation::CaseType caseType; in createShaderInputOutputTests()
1029 { CrossInvocation::CASETYPE_PER_VERTEX, "cross_invocation_per_vertex" }, in createShaderInputOutputTests()
1030 { CrossInvocation::CASETYPE_PER_PATCH, "cross_invocation_per_patch" } in createShaderInputOutputTests()
1035 CrossInvocation::DataType dataType; in createShaderInputOutputTests()
1039 { CrossInvocation::DATATYPE_INT, "int" }, in createShaderInputOutputTests()
1040 { CrossInvocation::DATATYPE_UINT, "uint" }, in createShaderInputOutputTests()
1041 { CrossInvocation::DATATYPE_FLOAT, "float" }, in createShaderInputOutputTests()
1042 { CrossInvocation::DATATYPE_VEC3, "vec3" }, in createShaderInputOutputTests()
1043 { CrossInvocation::DATATYPE_VEC4, "vec4" }, in createShaderInputOutputTests()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/
DvktTessellationShaderInputOutputTests.cpp766 namespace CrossInvocation namespace
1025 CrossInvocation::CaseType caseType; in createShaderInputOutputTests()
1029 { CrossInvocation::CASETYPE_PER_VERTEX, "cross_invocation_per_vertex" }, in createShaderInputOutputTests()
1030 { CrossInvocation::CASETYPE_PER_PATCH, "cross_invocation_per_patch" } in createShaderInputOutputTests()
1035 CrossInvocation::DataType dataType; in createShaderInputOutputTests()
1039 { CrossInvocation::DATATYPE_INT, "int" }, in createShaderInputOutputTests()
1040 { CrossInvocation::DATATYPE_UINT, "uint" }, in createShaderInputOutputTests()
1041 { CrossInvocation::DATATYPE_FLOAT, "float" }, in createShaderInputOutputTests()
1042 { CrossInvocation::DATATYPE_VEC3, "vec3" }, in createShaderInputOutputTests()
1043 { CrossInvocation::DATATYPE_VEC4, "vec4" }, in createShaderInputOutputTests()
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