Searched refs:CurrentList (Results 1 – 5 of 5) sorted by relevance
201 DWARFListType CurrentList; in extract() local203 if (Error E = CurrentList.extract(Data, getHeaderOffset(), End, OffsetPtr, in extract()207 ListMap[Off] = CurrentList; in extract()
301 auto &CurrentList = GuardsInBlock[BB]; in run() local305 CurrentList.push_back(cast<Instruction>(&I)); in run()307 for (auto *II : CurrentList) in run()
13493 if (ctx->ListState.CurrentList) { in _mesa_NewList()13506 ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE); in _mesa_NewList()13507 ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head; in _mesa_NewList()13646 if (!ctx->ListState.CurrentList) { in _mesa_EndList()13661 replace_op_vertex_list_recursively(ctx, ctx->ListState.CurrentList); in _mesa_EndList()13664 list->CurrentList->execute_glthread = in _mesa_EndList()13665 _mesa_glthread_should_execute_list(ctx, list->CurrentList); in _mesa_EndList()13666 ctx->Shared->DisplayListsAffectGLThread |= list->CurrentList->execute_glthread; in _mesa_EndList()13668 if ((list->CurrentList->Head == list->CurrentBlock) && in _mesa_EndList()13675 list->CurrentList->small_list = true; in _mesa_EndList()[all …]
2916 struct gl_display_list *CurrentList; /**< List currently being compiled */ member
870 ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0; in find_custom_value()