Searched refs:CurrentSavePrimitive (Results 1 – 6 of 6) sorted by relevance
52 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in vbo_save_init()
1536 ctx->Driver.CurrentSavePrimitive = mode; in vbo_save_NotifyBegin()1563 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in _save_End()1947 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) in vbo_save_SaveFlushVertices()1994 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in vbo_save_EndList()
219 GLuint CurrentSavePrimitive; member
148 return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX; in _mesa_inside_dlist_begin_end()
88 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \102 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \1955 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; in invalidate_saved_current_state()5871 ctx->Driver.CurrentSavePrimitive = mode; in save_Begin()5883 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in save_End()
3810 - mesa: Set CurrentSavePrimitive in vbo_save_NotifyBegin.