Searched refs:D3D12_DIRTY_BLEND_COLOR (Results 1 – 3 of 3) sorted by relevance
49 D3D12_DIRTY_BLEND_COLOR = (1 << 4), enumerator
393 ctx->state_dirty |= D3D12_DIRTY_BLEND_COLOR; in d3d12_bind_blend_state()1478 ctx->state_dirty |= D3D12_DIRTY_BLEND_COLOR; in d3d12_set_blend_color()
1089 if (ctx->cmdlist_dirty & D3D12_DIRTY_BLEND_COLOR) { in d3d12_draw_vbo()