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Searched refs:D3D12_DIRTY_BLEND_COLOR (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h49 D3D12_DIRTY_BLEND_COLOR = (1 << 4), enumerator
Dd3d12_context.cpp393 ctx->state_dirty |= D3D12_DIRTY_BLEND_COLOR; in d3d12_bind_blend_state()
1478 ctx->state_dirty |= D3D12_DIRTY_BLEND_COLOR; in d3d12_set_blend_color()
Dd3d12_draw.cpp1089 if (ctx->cmdlist_dirty & D3D12_DIRTY_BLEND_COLOR) { in d3d12_draw_vbo()