Searched refs:D3D12_DIRTY_RASTERIZER (Results 1 – 2 of 2) sorted by relevance
46 D3D12_DIRTY_RASTERIZER = (1 << 1), enumerator75 #define D3D12_DIRTY_GFX_PSO (D3D12_DIRTY_BLEND | D3D12_DIRTY_RASTERIZER | D3D12_DIRTY_ZSA | \
574 ctx->state_dirty |= D3D12_DIRTY_RASTERIZER | D3D12_DIRTY_SCISSOR; in d3d12_bind_rasterizer_state()