Home
last modified time | relevance | path

Searched refs:D3DADAPTER_DEFAULT (Results 1 – 12 of 12) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsvideo.c283 return D3DADAPTER_DEFAULT; in SDL_Direct3D9GetAdapterIndex()
286 int adapterIndex = D3DADAPTER_DEFAULT; in SDL_Direct3D9GetAdapterIndex()
/third_party/flutter/skia/third_party/externals/imgui/examples/example_win32_directx9/
Dmain.cpp71 …if (pD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, D3DCREATE_HARDWARE_VERTEXPROCESSI… in main()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx9/
Dmain.cpp187 …if (g_pD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd, D3DCREATE_HARDWARE_VERTEXPROCES… in CreateDeviceD3D()
/third_party/openh264/codec/console/dec/src/
Dd3d9_utils.cpp208 UINT uiAdapter = D3DADAPTER_DEFAULT; in InitResource()
388 UINT uiAdapter = D3DADAPTER_DEFAULT; in InitResource()
/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/
Dd3d11videosink-shared-texture-d3d9ex.cpp316 hr = d3d9_handle->CreateDeviceEx (D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, in main()
/third_party/ffmpeg/libavutil/
Dhwcontext_dxva2.c514 UINT adapter = D3DADAPTER_DEFAULT; in dxva2_device_create()
/third_party/mesa3d/include/D3D9/
Dd3d9types.h199 #define D3DADAPTER_DEFAULT 0 macro
/third_party/gstreamer/gstplugins_bad/sys/d3dvideosink/
Dd3dhelpers.c2448 if (!d3d_class_display_device_create (klass, D3DADAPTER_DEFAULT)) { in d3d_class_init()
2449 GST_ERROR ("Failed to initialize adapter: %u", D3DADAPTER_DEFAULT); in d3d_class_init()
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DWGL_NV_DX_interop.txt484 direct3D->CreateDevice(D3DADAPTER_DEFAULT,
/third_party/openGLES/extensions/NV/
DWGL_NV_DX_interop.txt484 direct3D->CreateDevice(D3DADAPTER_DEFAULT,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp113 mAdapter = D3DADAPTER_DEFAULT; in Renderer9()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp110 mAdapter = D3DADAPTER_DEFAULT; in Renderer9()