Searched refs:D3DCREATE_SOFTWARE_VERTEXPROCESSING (Results 1 – 11 of 11) sorted by relevance
222 DWORD dwBehaviorFlags = D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED; in InitResource()403 DWORD dwBehaviorFlags = D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED; in InitResource()
73 info.swvp_on = !!(device->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING); in NineVertexShader9_ctor()
87 pParams->device->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) { in NineBuffer9_ctor()
229 if (This->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) { in NineDevice9_ctor()
42 #define FF_D3DCREATE_FLAGS (D3DCREATE_SOFTWARE_VERTEXPROCESSING | \
408 GetDesktopWindow (), D3DCREATE_SOFTWARE_VERTEXPROCESSING, in gst_dx9screencapsrc_start()
343 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020 macro
606 device_flags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING; in D3D_CreateRenderer()
2590 create_mask |= D3DCREATE_SOFTWARE_VERTEXPROCESSING; in d3d_class_display_device_create()
333 behaviorFlags | D3DCREATE_SOFTWARE_VERTEXPROCESSING, in initialize()
320 behaviorFlags | D3DCREATE_SOFTWARE_VERTEXPROCESSING, in initialize()