Searched refs:D3DERR_OUTOFVIDEOMEMORY (Results 1 – 17 of 17) sorted by relevance
91 return D3DERR_OUTOFVIDEOMEMORY; in NineResource9_ctor()98 return D3DERR_OUTOFVIDEOMEMORY; in NineResource9_ctor()
372 return D3DERR_OUTOFVIDEOMEMORY; in NineSwapChain9_Resize()430 return D3DERR_OUTOFVIDEOMEMORY; in NineSwapChain9_Resize()
446 return D3DERR_OUTOFVIDEOMEMORY; in NineBaseTexture9_CreatePipeResource()
393 return D3DERR_OUTOFVIDEOMEMORY; in NineDevice9_ctor()433 return D3DERR_OUTOFVIDEOMEMORY; in NineDevice9_ctor()438 return D3DERR_OUTOFVIDEOMEMORY; in NineDevice9_ctor()
222 ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || in reset()252 ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || in reset()353 if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || in swapRect()
703 ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY); in saveState()731 ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY); in saveState()
140 ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY); in readPixelsImpl()
310 if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || result == D3DERR_DEVICELOST) in initialize()325 ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || in initialize()1951 ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY); in clear()1981 ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY); in clear()2758 HRESULT result = D3DERR_OUTOFVIDEOMEMORY; in copyToRenderTarget()
141 ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY); in readPixelsImpl()
323 if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || result == D3DERR_DEVICELOST) in initialize()338 ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || in initialize()1991 ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY); in clear()2021 ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY); in clear()2799 HRESULT result = D3DERR_OUTOFVIDEOMEMORY; in copyToRenderTarget()
229 case D3DERR_OUTOFVIDEOMEMORY: in DefaultGLErrorCode()
243 case D3DERR_OUTOFVIDEOMEMORY: in DefaultGLErrorCode()
1361 CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY); in d3d_init_swap_chain()1545 CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY); in d3d_resize_swap_chain()1846 CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY); in d3d_present_swap_chain()2729 CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY); in d3d_class_reset_display_device()
206 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) macro
281 case D3DERR_OUTOFVIDEOMEMORY: in D3D_SetError()