Searched refs:D3DSHADER_VERSION_MINOR (Results 1 – 4 of 4) sorted by relevance
2374 << D3DSHADER_VERSION_MINOR(mDeviceCaps.VertexShaderVersion); in getRendererDescription()2376 << D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getRendererDescription()2416 return D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getMinorShaderModel()
2333 << D3DSHADER_VERSION_MINOR(mDeviceCaps.VertexShaderVersion); in getRendererDescription()2335 << D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getRendererDescription()2375 return D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getMinorShaderModel()
1102 #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF) macro
3274 tx->version.minor = D3DSHADER_VERSION_MINOR(tok); in sm1_read_version()