/third_party/mesa3d/src/gallium/frontends/nine/ |
D | device9.c | 590 return D3D_OK; in NineDevice9_ctor() 715 return D3D_OK; in NineDevice9_TestCooperativeLevel() 763 return D3D_OK; in NineDevice9_EvictManagedResources() 773 return D3D_OK; in NineDevice9_GetDirect3D() 782 return D3D_OK; in NineDevice9_GetDeviceCaps() 803 return D3D_OK; in NineDevice9_GetCreationParameters() 874 This->cursor.visible) == D3D_OK; in NineDevice9_SetCursorProperties() 886 return D3D_OK; in NineDevice9_SetCursorProperties() 909 … This->cursor.software = ID3DPresent_SetCursorPos(swap->present, &This->cursor.pos) != D3D_OK; in NineDevice9_SetCursorPosition() 929 …cursor.software = ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, bShow) != D3D_OK; in NineDevice9_ShowCursor() [all …]
|
D | device9ex.c | 75 STUB(D3D_OK); in NineDevice9Ex_SetConvolutionMonoKernel() 90 STUB(D3D_OK); in NineDevice9Ex_ComposeRects() 115 return D3D_OK; in NineDevice9Ex_PresentEx() 125 return D3D_OK; in NineDevice9Ex_GetGPUThreadPriority() 135 return D3D_OK; in NineDevice9Ex_SetGPUThreadPriority() 143 STUB(D3D_OK); in NineDevice9Ex_WaitForVBlank() 152 STUB(D3D_OK); in NineDevice9Ex_CheckResourceResidency() 161 return D3D_OK; in NineDevice9Ex_SetMaximumFrameLatency() 171 return D3D_OK; in NineDevice9Ex_GetMaximumFrameLatency() 181 user_assert(!This->base.swapchains[0]->params.Windowed, D3D_OK); in NineDevice9Ex_CheckDeviceState() [all …]
|
D | iunknown.c | 66 return D3D_OK; in NineUnknown_ctor() 189 return D3D_OK; in NineUnknown_GetDevice() 235 return D3D_OK; in NineUnknown_SetPrivateData() 267 return D3D_OK; in NineUnknown_GetPrivateData() 279 return D3D_OK; in NineUnknown_GetPrivateData() 303 return D3D_OK; in NineUnknown_FreePrivateData()
|
D | nine_shader.c | 1511 return D3D_OK; in NineTranslateInstruction_Mkxn() 1651 return D3D_OK; in DECL_SPECIAL() 1662 return D3D_OK; in DECL_SPECIAL() 1672 return D3D_OK; in DECL_SPECIAL() 1695 return D3D_OK; in DECL_SPECIAL() 1729 return D3D_OK; in DECL_SPECIAL() 1747 return D3D_OK; in DECL_SPECIAL() 1761 return D3D_OK; in DECL_SPECIAL() 1768 return D3D_OK; in DECL_SPECIAL() 1783 return D3D_OK; in DECL_SPECIAL() [all …]
|
D | adapter9.c | 105 return D3D_OK; in NineAdapter9_ctor() 155 return D3D_OK; in NineAdapter9_GetScreen() 172 return D3D_OK; in NineAdapter9_GetAdapterIdentifier() 233 return D3D_OK; in NineAdapter9_CheckDeviceType() 349 return D3D_OK; in NineAdapter9_CheckDeviceFormat() 355 D3D_OK : D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat() 359 return D3D_OK; in NineAdapter9_CheckDeviceFormat() 411 return D3D_OK; in NineAdapter9_CheckDeviceFormat() 473 return D3D_OK; in NineAdapter9_CheckDeviceMultiSampleType() 519 return D3D_OK; in NineAdapter9_CheckDepthStencilMatch() [all …]
|
D | volumetexture9.c | 133 return D3D_OK; in NineVolumeTexture9_ctor() 162 return D3D_OK; in NineVolumeTexture9_GetLevelDesc() 175 return D3D_OK; in NineVolumeTexture9_GetVolumeLevel() 212 return D3D_OK; in NineVolumeTexture9_AddDirtyBox() 245 return D3D_OK; in NineVolumeTexture9_AddDirtyBox()
|
D | basetexture9.c | 95 return D3D_OK; in NineBaseTexture9_ctor() 155 return D3D_OK; in NineBaseTexture9_SetAutoGenFilterType() 162 return D3D_OK; in NineBaseTexture9_SetAutoGenFilterType() 187 return D3D_OK; in NineBaseTexture9_UploadSelf() 375 return D3D_OK; in NineBaseTexture9_UploadSelf() 441 return D3D_OK; in NineBaseTexture9_CreatePipeResource() 477 return D3D_OK; in NineBaseTexture9_CreatePipeResource() 501 return D3D_OK; in NineBaseTexture9_UpdateSamplerView() 576 return This->view[sRGB] ? D3D_OK : D3DERR_DRIVERINTERNALERROR; in NineBaseTexture9_UpdateSamplerView()
|
D | query9.c | 89 return D3D_OK; in nine_is_query_supported() 130 return D3D_OK; in NineQuery9_ctor() 176 return D3D_OK; in NineQuery9_Issue() 191 return D3D_OK; in NineQuery9_Issue()
|
D | cubetexture9.c | 169 return D3D_OK; in NineCubeTexture9_ctor() 208 return D3D_OK; in NineCubeTexture9_GetLevelDesc() 228 return D3D_OK; in NineCubeTexture9_GetCubeMapSurface() 279 return D3D_OK; in NineCubeTexture9_AddDirtyRect() 305 return D3D_OK; in NineCubeTexture9_AddDirtyRect()
|
D | texture9.c | 217 return D3D_OK; in NineTexture9_ctor() 258 return D3D_OK; in NineTexture9_GetLevelDesc() 274 return D3D_OK; in NineTexture9_GetSurfaceLevel() 321 return D3D_OK; in NineTexture9_AddDirtyRect() 344 return D3D_OK; in NineTexture9_AddDirtyRect()
|
D | nine_helpers.h | 100 return D3D_OK 126 return D3D_OK 152 return D3D_OK
|
D | pixelshader9.c | 51 return D3D_OK; in NinePixelShader9_ctor() 106 return D3D_OK; in NinePixelShader9_ctor() 161 return D3D_OK; in NinePixelShader9_GetFunction() 167 return D3D_OK; in NinePixelShader9_GetFunction()
|
D | volume9.c | 48 return D3D_OK; in NineVolume9_AllocateData() 141 return D3D_OK; in NineVolume9_ctor() 215 return D3D_OK; in NineVolume9_GetDesc() 365 return D3D_OK; in NineVolume9_LockBox() 417 return D3D_OK; in NineVolume9_UnlockBox() 523 return D3D_OK; in NineVolume9_UploadSelf()
|
D | indexbuffer9.c | 63 return D3D_OK; in NineIndexBuffer9_ctor() 101 return D3D_OK; in NineIndexBuffer9_GetDesc()
|
D | vertexbuffer9.c | 56 return D3D_OK; in NineVertexBuffer9_ctor() 93 return D3D_OK; in NineVertexBuffer9_GetDesc()
|
D | vertexshader9.c | 55 return D3D_OK; in NineVertexShader9_ctor() 122 return D3D_OK; in NineVertexShader9_ctor() 187 return D3D_OK; in NineVertexShader9_GetFunction() 193 return D3D_OK; in NineVertexShader9_GetFunction()
|
D | buffer9.c | 180 return D3D_OK; in NineBuffer9_ctor() 330 return D3D_OK; in NineBuffer9_Lock() 433 return D3D_OK; in NineBuffer9_Lock() 499 return D3D_OK; in NineBuffer9_Lock() 513 return D3D_OK; /* Pending unlocks. Wait all unlocks before unmapping */ in NineBuffer9_Unlock() 532 return D3D_OK; in NineBuffer9_Unlock()
|
D | vertexdeclaration9.c | 224 return D3D_OK; in NineVertexDeclaration9_ctor() 247 return D3D_OK; in NineVertexDeclaration9_GetDeclaration() 251 return D3D_OK; in NineVertexDeclaration9_GetDeclaration()
|
D | surface9.c | 209 return D3D_OK; in NineSurface9_ctor() 377 return D3D_OK; in NineSurface9_GetDesc() 552 return D3D_OK; in NineSurface9_LockRect() 607 return D3D_OK; in NineSurface9_UnlockRect() 811 return D3D_OK; in NineSurface9_UploadSelf()
|
D | swapchain9.c | 265 if (hr != D3D_OK) in NineSwapChain9_Resize() 456 return D3D_OK; in NineSwapChain9_Resize() 940 return D3D_OK; in present() 1148 return D3D_OK; in NineSwapChain9_GetFrontBufferData() 1166 return D3D_OK; in NineSwapChain9_GetBackBuffer() 1209 return D3D_OK; in NineSwapChain9_GetPresentParameters()
|
D | resource9.c | 110 return D3D_OK; in NineResource9_ctor()
|
D | stateblock9.c | 57 return D3D_OK; in NineStateBlock9_ctor() 553 return D3D_OK; in NineStateBlock9_Capture() 578 return D3D_OK; in NineStateBlock9_Apply()
|
D | nine_pipe.h | 416 return D3D_OK; in d3dmultisample_type_check() 439 return D3D_OK; in d3dmultisample_type_check()
|
/third_party/gstreamer/gstplugins_bad/sys/d3dvideosink/ |
D | gstd3d9overlay.c | 137 if (hr != D3D_OK) { in gst_d3d9_overlay_free_overlay() 143 if (hr != D3D_OK) { in gst_d3d9_overlay_free_overlay() 247 if (hr != D3D_OK) { in gst_d3d9_overlay_prepare() 263 if (hr != D3D_OK) { in gst_d3d9_overlay_prepare() 273 if (hr != D3D_OK) { in gst_d3d9_overlay_prepare() 359 return D3D_OK; in gst_d3d9_overlay_init_vb() 368 return D3D_OK; in gst_d3d9_overlay_init_vb() 389 if (hr != D3D_OK) { in gst_d3d9_overlay_init_vb() 434 return D3D_OK; in gst_d3d9_overlay_init_vb()
|
D | d3dhelpers.c | 265 if (hr == D3D_OK) { in gst_video_d3d_format_check() 272 if (hr == D3D_OK) in gst_video_d3d_format_check() 409 0) != D3D_OK) { in gst_d3d_surface_memory_map() 658 if (hr != D3D_OK) { in gst_d3dsurface_buffer_pool_set_config() 734 if (hr != D3D_OK) { in gst_d3dsurface_buffer_pool_alloc_buffer() 1376 if (hr == D3D_OK) in d3d_init_swap_chain() 1493 if (hr != D3D_OK) { in d3d_resize_swap_chain() 1933 if (hr == D3D_OK) { in d3d_stretch_and_copy() 2561 if (IDirect3D9_GetAdapterDisplayMode (d3d, adapter, &disp_mode) != D3D_OK) { in d3d_class_display_device_create() 2566 if (IDirect3D9_GetDeviceCaps (d3d, adapter, D3DDEVTYPE_HAL, &caps) != D3D_OK) { in d3d_class_display_device_create() [all …]
|