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Searched refs:DEBUG_COLOR (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/intel/dev/
Dintel_debug.h81 #define DEBUG_COLOR (1ull << 33) macro
Dintel_debug.c82 { "color", DEBUG_COLOR },
/third_party/mesa3d/src/gallium/drivers/iris/
Diris_fence.c257 INTEL_DEBUG(DEBUG_COLOR) ? BLUE_HEADER : "", in iris_fence_flush()
259 INTEL_DEBUG(DEBUG_COLOR) ? NORMAL : ""); in iris_fence_flush()
Diris_batch.c229 (INTEL_DEBUG(DEBUG_COLOR) ? INTEL_BATCH_DECODE_IN_COLOR : 0) | in iris_init_batch()
1117 const bool color = INTEL_DEBUG(DEBUG_COLOR); in _iris_batch_flush()
/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_batch.c254 (INTEL_DEBUG(DEBUG_COLOR) ? INTEL_BATCH_DECODE_IN_COLOR : 0) | in crocus_init_batch()
1020 const bool color = INTEL_DEBUG(DEBUG_COLOR); in _crocus_batch_flush()
/third_party/mesa3d/src/intel/vulkan/
Danv_device.c3146 (INTEL_DEBUG(DEBUG_COLOR) ? INTEL_BATCH_DECODE_IN_COLOR : 0) | in anv_CreateDevice()