Searched refs:DEFAULT_BACKGROUND (Results 1 – 5 of 5) sorted by relevance
382 #define DEFAULT_BACKGROUND GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER macro422 DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); in gst_gl_video_mixer_bin_class_init()925 DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); in gst_gl_video_mixer_class_init()951 video_mixer->background = DEFAULT_BACKGROUND; in gst_gl_video_mixer_init()
536 #define DEFAULT_BACKGROUND GST_D3D11_COMPOSITOR_BACKGROUND_CHECKER macro673 DEFAULT_BACKGROUND, in gst_d3d11_compositor_bin_class_init()
1426 #define DEFAULT_BACKGROUND GST_D3D11_COMPOSITOR_BACKGROUND_CHECKER macro1491 DEFAULT_BACKGROUND, in gst_d3d11_compositor_class_init()1543 self->background = DEFAULT_BACKGROUND; in gst_d3d11_compositor_init()
705 #define DEFAULT_BACKGROUND COMPOSITOR_BACKGROUND_CHECKER macro1595 DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); in gst_compositor_class_init()1666 self->background = DEFAULT_BACKGROUND; in gst_compositor_init()
770 #define DEFAULT_BACKGROUND VIDEO_MIXER2_BACKGROUND_CHECKER macro2222 DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); in gst_videomixer2_class_init()2263 mix->background = DEFAULT_BACKGROUND; in gst_videomixer2_init()