Home
last modified time | relevance | path

Searched refs:DeletePending (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dsyncobj.c180 && !syncObj->DeletePending) { in _mesa_get_and_ref_sync()
250 syncObj->DeletePending = GL_TRUE; in delete_sync()
285 syncObj->DeletePending = GL_FALSE; in fence_sync()
Dshader_types.h152 GLboolean DeletePending; member
370 GLboolean DeletePending; member
Dshaderapi.c479 if (!shProg->DeletePending) { in delete_shader_program()
480 shProg->DeletePending = GL_TRUE; in delete_shader_program()
497 if (!sh->DeletePending) { in delete_shader()
498 sh->DeletePending = GL_TRUE; in delete_shader()
791 *params = shProg->DeletePending; in get_programiv()
1046 *params = shader->DeletePending; in get_shaderiv()
Dmtypes.h1439 GLboolean DeletePending; /**< true if buffer object is removed from the hash */ member
2408 GLboolean DeletePending; /**< Object was deleted while there were still member
2661 GLboolean DeletePending; member
Dframebuffer.c571 fb->DeletePending || in update_color_read_buffer()
Dbufferobj.c1396 if ((oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending) || in bind_buffer_object()
1958 bufObj->DeletePending = GL_TRUE; in delete_buffers()
/third_party/libuv/src/win/
Dwinapi.h4273 BOOLEAN DeletePending; member