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Searched refs:DisplaySize (Results 1 – 25 of 67) sorted by relevance

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/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx9.cpp48 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX9_RenderDrawData()
115 vp.Width = (DWORD)draw_data->DisplaySize.x; in ImGui_ImplDX9_RenderDrawData()
116 vp.Height = (DWORD)draw_data->DisplaySize.y; in ImGui_ImplDX9_RenderDrawData()
148 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x + 0.5f; in ImGui_ImplDX9_RenderDrawData()
150 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y + 0.5f; in ImGui_ImplDX9_RenderDrawData()
Dimgui_impl_opengl2.cpp80 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); in ImGui_ImplOpenGL2_RenderDrawData()
81 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); in ImGui_ImplOpenGL2_RenderDrawData()
113 …yPos.x, draw_data->DisplayPos.x + draw_data->DisplaySize.x, draw_data->DisplayPos.y + draw_data->D… in ImGui_ImplOpenGL2_RenderDrawData()
Dimgui_impl_opengl3.cpp140 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); in ImGui_ImplOpenGL3_RenderDrawData()
141 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData()
193 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplOpenGL3_RenderDrawData()
195 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_allegro5.cpp81 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplAllegro5_RenderDrawData()
83 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplAllegro5_RenderDrawData()
363 io.DisplaySize = ImVec2((float)w, (float)h); in ImGui_ImplAllegro5_NewFrame()
Dimgui_impl_dx10.cpp118 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX10_RenderDrawData()
120 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX10_RenderDrawData()
174 vp.Width = (UINT)draw_data->DisplaySize.x; in ImGui_ImplDX10_RenderDrawData()
175 vp.Height = (UINT)draw_data->DisplaySize.y; in ImGui_ImplDX10_RenderDrawData()
Dimgui_impl_dx11.cpp120 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX11_RenderDrawData()
122 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX11_RenderDrawData()
179 vp.Width = draw_data->DisplaySize.x; in ImGui_ImplDX11_RenderDrawData()
180 vp.Height = draw_data->DisplaySize.y; in ImGui_ImplDX11_RenderDrawData()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx9.cpp81 vp.Width = (DWORD)draw_data->DisplaySize.x; in ImGui_ImplDX9_SetupRenderState()
82 vp.Height = (DWORD)draw_data->DisplaySize.y; in ImGui_ImplDX9_SetupRenderState()
126 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x + 0.5f; in ImGui_ImplDX9_SetupRenderState()
128 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y + 0.5f; in ImGui_ImplDX9_SetupRenderState()
147 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX9_RenderDrawData()
Dimgui_impl_opengl2.cpp146 …yPos.x, draw_data->DisplayPos.x + draw_data->DisplaySize.x, draw_data->DisplayPos.y + draw_data->D… in ImGui_ImplOpenGL2_SetupRenderState()
158 int fb_width = (int)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x); in ImGui_ImplOpenGL2_RenderDrawData()
159 int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); in ImGui_ImplOpenGL2_RenderDrawData()
Dimgui_impl_allegro5.cpp92 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplAllegro5_SetupRenderState()
94 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplAllegro5_SetupRenderState()
107 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplAllegro5_RenderDrawData()
462 io.DisplaySize = ImVec2((float)w, (float)h); in ImGui_ImplAllegro5_NewFrame()
Dimgui_impl_dx10.cpp85 vp.Width = (UINT)draw_data->DisplaySize.x; in ImGui_ImplDX10_SetupRenderState()
86 vp.Height = (UINT)draw_data->DisplaySize.y; in ImGui_ImplDX10_SetupRenderState()
116 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX10_RenderDrawData()
176 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX10_RenderDrawData()
178 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX10_RenderDrawData()
Dimgui_impl_wgpu.cpp299 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplWGPU_SetupRenderState()
301 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplWGPU_SetupRenderState()
313 …raw_data->FramebufferScale.x * draw_data->DisplaySize.x, draw_data->FramebufferScale.y * draw_data… in ImGui_ImplWGPU_SetupRenderState()
331 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplWGPU_RenderDrawData()
Dimgui_impl_dx11.cpp86 vp.Width = draw_data->DisplaySize.x; in ImGui_ImplDX11_SetupRenderState()
87 vp.Height = draw_data->DisplaySize.y; in ImGui_ImplDX11_SetupRenderState()
120 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX11_RenderDrawData()
182 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX11_RenderDrawData()
184 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX11_RenderDrawData()
Dimgui_impl_marmalade.cpp47 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_Marmalade_RenderDrawData()
276 io.DisplaySize = ImVec2((float)w, (float)h); in ImGui_Marmalade_NewFrame()
Dimgui_impl_dx12.cpp99 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX12_SetupRenderState()
101 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX12_SetupRenderState()
115 vp.Width = draw_data->DisplaySize.x; in ImGui_ImplDX12_SetupRenderState()
116 vp.Height = draw_data->DisplaySize.y; in ImGui_ImplDX12_SetupRenderState()
159 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX12_RenderDrawData()
Dimgui_impl_metal.mm427 …// draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is typically (0,0) for …
432 .width = (double)(drawData->DisplaySize.x * drawData->FramebufferScale.x),
433 .height = (double)(drawData->DisplaySize.y * drawData->FramebufferScale.y),
440 float R = drawData->DisplayPos.x + drawData->DisplaySize.x;
442 float B = drawData->DisplayPos.y + drawData->DisplaySize.y;
465 int fb_width = (int)(drawData->DisplaySize.x * drawData->FramebufferScale.x);
466 int fb_height = (int)(drawData->DisplaySize.y * drawData->FramebufferScale.y);
Dimgui_impl_opengl3.cpp326 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplOpenGL3_SetupRenderState()
328 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplOpenGL3_SetupRenderState()
370 int fb_width = (int)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x); in ImGui_ImplOpenGL3_RenderDrawData()
371 int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/flutter/skia/third_party/externals/imgui/examples/example_freeglut_opengl2/
Dmain.cpp69 glViewport(0, 0, (GLsizei)io.DisplaySize.x, (GLsizei)io.DisplaySize.y); in glut_display_func()
/third_party/skia/third_party/externals/imgui/examples/example_glut_opengl2/
Dmain.cpp86 glViewport(0, 0, (GLsizei)io.DisplaySize.x, (GLsizei)io.DisplaySize.y); in glut_display_func()
/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl2/
Dmain.cpp131 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/
Dmain.cpp139 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/
Dmain.cpp169 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main_loop()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/
Dmain.cpp161 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl3/
Dmain.cpp174 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp104 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); in ImGui_ImplOpenGL3_RenderDrawData()
105 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData()
145 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplOpenGL3_RenderDrawData()
147 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/flutter/skia/third_party/externals/imgui/examples/example_apple_metal/Shared/
DRenderer.mm40 io.DisplaySize.x = view.bounds.size.width;
41 io.DisplaySize.y = view.bounds.size.height;

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