/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_dx9.cpp | 48 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX9_RenderDrawData() 115 vp.Width = (DWORD)draw_data->DisplaySize.x; in ImGui_ImplDX9_RenderDrawData() 116 vp.Height = (DWORD)draw_data->DisplaySize.y; in ImGui_ImplDX9_RenderDrawData() 148 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x + 0.5f; in ImGui_ImplDX9_RenderDrawData() 150 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y + 0.5f; in ImGui_ImplDX9_RenderDrawData()
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D | imgui_impl_opengl2.cpp | 80 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); in ImGui_ImplOpenGL2_RenderDrawData() 81 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); in ImGui_ImplOpenGL2_RenderDrawData() 113 …yPos.x, draw_data->DisplayPos.x + draw_data->DisplaySize.x, draw_data->DisplayPos.y + draw_data->D… in ImGui_ImplOpenGL2_RenderDrawData()
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D | imgui_impl_opengl3.cpp | 140 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); in ImGui_ImplOpenGL3_RenderDrawData() 141 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData() 193 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplOpenGL3_RenderDrawData() 195 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplOpenGL3_RenderDrawData()
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D | imgui_impl_allegro5.cpp | 81 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplAllegro5_RenderDrawData() 83 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplAllegro5_RenderDrawData() 363 io.DisplaySize = ImVec2((float)w, (float)h); in ImGui_ImplAllegro5_NewFrame()
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D | imgui_impl_dx10.cpp | 118 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX10_RenderDrawData() 120 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX10_RenderDrawData() 174 vp.Width = (UINT)draw_data->DisplaySize.x; in ImGui_ImplDX10_RenderDrawData() 175 vp.Height = (UINT)draw_data->DisplaySize.y; in ImGui_ImplDX10_RenderDrawData()
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D | imgui_impl_dx11.cpp | 120 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX11_RenderDrawData() 122 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX11_RenderDrawData() 179 vp.Width = draw_data->DisplaySize.x; in ImGui_ImplDX11_RenderDrawData() 180 vp.Height = draw_data->DisplaySize.y; in ImGui_ImplDX11_RenderDrawData()
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_dx9.cpp | 81 vp.Width = (DWORD)draw_data->DisplaySize.x; in ImGui_ImplDX9_SetupRenderState() 82 vp.Height = (DWORD)draw_data->DisplaySize.y; in ImGui_ImplDX9_SetupRenderState() 126 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x + 0.5f; in ImGui_ImplDX9_SetupRenderState() 128 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y + 0.5f; in ImGui_ImplDX9_SetupRenderState() 147 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX9_RenderDrawData()
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D | imgui_impl_opengl2.cpp | 146 …yPos.x, draw_data->DisplayPos.x + draw_data->DisplaySize.x, draw_data->DisplayPos.y + draw_data->D… in ImGui_ImplOpenGL2_SetupRenderState() 158 int fb_width = (int)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x); in ImGui_ImplOpenGL2_RenderDrawData() 159 int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); in ImGui_ImplOpenGL2_RenderDrawData()
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D | imgui_impl_allegro5.cpp | 92 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplAllegro5_SetupRenderState() 94 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplAllegro5_SetupRenderState() 107 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplAllegro5_RenderDrawData() 462 io.DisplaySize = ImVec2((float)w, (float)h); in ImGui_ImplAllegro5_NewFrame()
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D | imgui_impl_dx10.cpp | 85 vp.Width = (UINT)draw_data->DisplaySize.x; in ImGui_ImplDX10_SetupRenderState() 86 vp.Height = (UINT)draw_data->DisplaySize.y; in ImGui_ImplDX10_SetupRenderState() 116 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX10_RenderDrawData() 176 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX10_RenderDrawData() 178 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX10_RenderDrawData()
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D | imgui_impl_wgpu.cpp | 299 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplWGPU_SetupRenderState() 301 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplWGPU_SetupRenderState() 313 …raw_data->FramebufferScale.x * draw_data->DisplaySize.x, draw_data->FramebufferScale.y * draw_data… in ImGui_ImplWGPU_SetupRenderState() 331 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplWGPU_RenderDrawData()
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D | imgui_impl_dx11.cpp | 86 vp.Width = draw_data->DisplaySize.x; in ImGui_ImplDX11_SetupRenderState() 87 vp.Height = draw_data->DisplaySize.y; in ImGui_ImplDX11_SetupRenderState() 120 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX11_RenderDrawData() 182 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX11_RenderDrawData() 184 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX11_RenderDrawData()
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D | imgui_impl_marmalade.cpp | 47 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_Marmalade_RenderDrawData() 276 io.DisplaySize = ImVec2((float)w, (float)h); in ImGui_Marmalade_NewFrame()
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D | imgui_impl_dx12.cpp | 99 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplDX12_SetupRenderState() 101 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplDX12_SetupRenderState() 115 vp.Width = draw_data->DisplaySize.x; in ImGui_ImplDX12_SetupRenderState() 116 vp.Height = draw_data->DisplaySize.y; in ImGui_ImplDX12_SetupRenderState() 159 if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) in ImGui_ImplDX12_RenderDrawData()
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D | imgui_impl_metal.mm | 427 …// draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is typically (0,0) for … 432 .width = (double)(drawData->DisplaySize.x * drawData->FramebufferScale.x), 433 .height = (double)(drawData->DisplaySize.y * drawData->FramebufferScale.y), 440 float R = drawData->DisplayPos.x + drawData->DisplaySize.x; 442 float B = drawData->DisplayPos.y + drawData->DisplaySize.y; 465 int fb_width = (int)(drawData->DisplaySize.x * drawData->FramebufferScale.x); 466 int fb_height = (int)(drawData->DisplaySize.y * drawData->FramebufferScale.y);
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D | imgui_impl_opengl3.cpp | 326 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplOpenGL3_SetupRenderState() 328 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplOpenGL3_SetupRenderState() 370 int fb_width = (int)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x); in ImGui_ImplOpenGL3_RenderDrawData() 371 int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_freeglut_opengl2/ |
D | main.cpp | 69 glViewport(0, 0, (GLsizei)io.DisplaySize.x, (GLsizei)io.DisplaySize.y); in glut_display_func()
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/third_party/skia/third_party/externals/imgui/examples/example_glut_opengl2/ |
D | main.cpp | 86 glViewport(0, 0, (GLsizei)io.DisplaySize.x, (GLsizei)io.DisplaySize.y); in glut_display_func()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl2/ |
D | main.cpp | 131 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/ |
D | main.cpp | 139 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/ |
D | main.cpp | 169 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main_loop()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/ |
D | main.cpp | 161 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl3/ |
D | main.cpp | 174 glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); in main()
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/third_party/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 104 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); in ImGui_ImplOpenGL3_RenderDrawData() 105 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData() 145 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; in ImGui_ImplOpenGL3_RenderDrawData() 147 float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; in ImGui_ImplOpenGL3_RenderDrawData()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_apple_metal/Shared/ |
D | Renderer.mm | 40 io.DisplaySize.x = view.bounds.size.width; 41 io.DisplaySize.y = view.bounds.size.height;
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