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Searched refs:EShMsgEnhanced (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DParseContextBase.cpp78 if (messages & EShMsgEnhanced && numErrors > 0) in error()
/third_party/glslang/glslang/Public/
DShaderLang.h271 EShMsgEnhanced = (1 << 15), // enhanced message readability enumerator
/third_party/glslang/StandAlone/
DStandAlone.cpp1136 messages = (EShMessages)(messages | EShMsgEnhanced); in SetMessageOptions()