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Searched refs:EShTargetNone (Results 1 – 5 of 5) sorted by relevance

/third_party/glslang/StandAlone/
DStandAlone.cpp193 glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone;
1070 if (TargetLanguage == glslang::EShTargetNone) { in ProcessArguments()
1096 if (TargetLanguage != glslang::EShTargetNone && Client == glslang::EShClientNone) in ProcessArguments()
/third_party/glslang/glslang/CInterface/
Dglslang_c_interface.cpp291 return glslang::EShTargetNone; in c_shader_target_language()
/third_party/glslang/glslang/Public/
DShaderLang.h163 EShTargetNone, enumerator
/third_party/glslang/
DREADME.md408 setEnvTarget(EShTargetNone, 0);
/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp1767 environment.target.language = EShTargetNone; in TShader()