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Searched refs:E_GL_ARB_sample_shading (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DVersions.h157 const char* const E_GL_ARB_sample_shading = "GL_ARB_sample_shading"; variable
DVersions.cpp222 extensionBehavior[E_GL_ARB_sample_shading] = EBhDisable; in initializeExtensionBehavior()
DInitialize.cpp8158 symbolTable.setVariableExtensions("gl_SampleMask", 1, &E_GL_ARB_sample_shading); in add2ndGenerationSamplingImaging()
8159 symbolTable.setVariableExtensions("gl_SampleID", 1, &E_GL_ARB_sample_shading); in add2ndGenerationSamplingImaging()
8160 symbolTable.setVariableExtensions("gl_SamplePosition", 1, &E_GL_ARB_sample_shading); in add2ndGenerationSamplingImaging()
8161 symbolTable.setVariableExtensions("gl_NumSamples", 1, &E_GL_ARB_sample_shading); in add2ndGenerationSamplingImaging()