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Searched refs:E_GL_ARB_shader_texture_lod (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp8216 … symbolTable.setFunctionExtensions("texture1DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8217 … symbolTable.setFunctionExtensions("texture2DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8218 … symbolTable.setFunctionExtensions("texture3DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8219 … symbolTable.setFunctionExtensions("textureCubeLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8220 … symbolTable.setFunctionExtensions("texture1DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8221 … symbolTable.setFunctionExtensions("texture2DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8222 … symbolTable.setFunctionExtensions("texture3DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8223 … symbolTable.setFunctionExtensions("shadow1DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8224 … symbolTable.setFunctionExtensions("shadow2DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
8225 … symbolTable.setFunctionExtensions("shadow1DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging()
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DVersions.h134 const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod"; variable
DVersions.cpp199 extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable; in initializeExtensionBehavior()