Searched refs:E_GL_ARB_shader_texture_lod (Results 1 – 3 of 3) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | Initialize.cpp | 8216 … symbolTable.setFunctionExtensions("texture1DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8217 … symbolTable.setFunctionExtensions("texture2DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8218 … symbolTable.setFunctionExtensions("texture3DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8219 … symbolTable.setFunctionExtensions("textureCubeLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8220 … symbolTable.setFunctionExtensions("texture1DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8221 … symbolTable.setFunctionExtensions("texture2DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8222 … symbolTable.setFunctionExtensions("texture3DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8223 … symbolTable.setFunctionExtensions("shadow1DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8224 … symbolTable.setFunctionExtensions("shadow2DLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() 8225 … symbolTable.setFunctionExtensions("shadow1DProjLod", 1, &E_GL_ARB_shader_texture_lod); in add2ndGenerationSamplingImaging() [all …]
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D | Versions.h | 134 const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod"; variable
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D | Versions.cpp | 199 extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable; in initializeExtensionBehavior()
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