Searched refs:FastMath (Results 1 – 1 of 1) sorted by relevance
1635 bool FastMath = EnableFastMath; in HexagonTargetLowering() local1654 if (FastMath) in HexagonTargetLowering()1660 if (FastMath) { in HexagonTargetLowering()1674 if (FastMath) in HexagonTargetLowering()