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Searched refs:FrameRounding (Results 1 – 13 of 13) sorted by relevance

/third_party/flutter/skia/third_party/externals/imgui/
Dimgui_widgets.cpp571 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx()
644 RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); in ArrowButtonEx()
874 …bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding)); in ImageButton()
918 …_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox()
1036 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar()
1039 …eH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding); in ProgressBar()
1253 window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, col, g.Style.FrameRounding); in SplitterBehavior()
1307 …ImVec2(frame_bb.Max.x - arrow_size, frame_bb.Max.y), frame_col, style.FrameRounding, ImDrawCornerF… in BeginCombo()
1310 …p_open || hovered) ? ImGuiCol_ButtonHovered : ImGuiCol_Button), style.FrameRounding, (w <= arrow_s… in BeginCombo()
1313 RenderFrameBorder(frame_bb.Min, frame_bb.Max, style.FrameRounding); in BeginCombo()
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Dimgui_demo.cpp2674 ImGui::Text("style.FrameRounding: %.2f", style.FrameRounding); in ShowAboutWindow()
2750 if (ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f")) in ShowStyleEditor()
2751 …style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRound… in ShowStyleEditor()
2792 ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f"); in ShowStyleEditor()
Dimgui.cpp1082FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to ha… in ImGuiStyle()
1117 FrameRounding = ImFloor(FrameRounding * scale_factor); in ScaleAllSizes()
2413 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; in RenderNavHighlight()
4350 PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); in BeginChildFrame()
5683 …{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_F…
Dimgui.h1239 …float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have r… member
/third_party/mesa3d/src/imgui/
Dimgui_widgets.cpp575 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx()
649 RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); in ArrowButtonEx()
898 …bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding)); in ImageButton()
934 …_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox()
1042 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar()
1045 …eH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding); in ProgressBar()
1259 window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, col, g.Style.FrameRounding); in SplitterBehavior()
1313 …ImVec2(frame_bb.Max.x - arrow_size, frame_bb.Max.y), frame_col, style.FrameRounding, ImDrawCornerF… in BeginCombo()
1316 …p_open || hovered) ? ImGuiCol_ButtonHovered : ImGuiCol_Button), style.FrameRounding, (w <= arrow_s… in BeginCombo()
1319 RenderFrameBorder(frame_bb.Min, frame_bb.Max, style.FrameRounding); in BeginCombo()
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Dimgui.cpp1092FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to ha… in ImGuiStyle()
1128 FrameRounding = ImFloor(FrameRounding * scale_factor); in ScaleAllSizes()
2469 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; in RenderNavHighlight()
4429 PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); in BeginChildFrame()
5809 …{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_…
Dimgui.h1247 …float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have r… member
/third_party/skia/third_party/externals/imgui/
Dimgui_widgets.cpp700 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx()
778 RenderFrame(bb.Min, bb.Max, bg_col, true, g.Style.FrameRounding); in ArrowButtonEx()
1043 ….Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding)); in ImageButtonEx()
1101 …_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox()
1109 …w->DrawList->AddRectFilled(check_bb.Min + pad, check_bb.Max - pad, check_col, style.FrameRounding); in Checkbox()
1257 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar()
1260 …eH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding); in ProgressBar()
1599 …t->AddRectFilled(bb.Min, ImVec2(value_x2, bb.Max.y), frame_col, style.FrameRounding, (flags & ImGu… in BeginCombo()
1604 …List->AddRectFilled(ImVec2(value_x2, bb.Min.y), bb.Max, bg_col, style.FrameRounding, (w <= arrow_s… in BeginCombo()
1608 RenderFrameBorder(bb.Min, bb.Max, style.FrameRounding); in BeginCombo()
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Dimgui_demo.cpp5787 ImGui::Text("style.FrameRounding: %.2f", style.FrameRounding);
5880 if (ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f"))
5881 …style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRound…
5924 ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
Dimgui.cpp1010FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to ha… in ImGuiStyle()
1052 FrameRounding = ImFloor(FrameRounding * scale_factor); in ScaleAllSizes()
2556 …{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_…
2911 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; in RenderNavHighlight()
5123 PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); in BeginChildFrame()
Dimgui.h1780 …float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have r… member
/third_party/flutter/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt767 …g artifact that would be particularly visible with an opaque Col_FrameBg and FrameRounding enabled.
/third_party/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt2446 …g artifact that would be particularly visible with an opaque Col_FrameBg and FrameRounding enabled.
2854 - ImageButton(): uses FrameRounding up to a maximum of available framing size. (#394)