/third_party/flutter/skia/third_party/externals/imgui/ |
D | imgui_widgets.cpp | 571 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx() 644 RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); in ArrowButtonEx() 874 …bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding)); in ImageButton() 918 …_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox() 1036 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar() 1039 …eH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding); in ProgressBar() 1253 window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, col, g.Style.FrameRounding); in SplitterBehavior() 1307 …ImVec2(frame_bb.Max.x - arrow_size, frame_bb.Max.y), frame_col, style.FrameRounding, ImDrawCornerF… in BeginCombo() 1310 …p_open || hovered) ? ImGuiCol_ButtonHovered : ImGuiCol_Button), style.FrameRounding, (w <= arrow_s… in BeginCombo() 1313 RenderFrameBorder(frame_bb.Min, frame_bb.Max, style.FrameRounding); in BeginCombo() [all …]
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D | imgui_demo.cpp | 2674 ImGui::Text("style.FrameRounding: %.2f", style.FrameRounding); in ShowAboutWindow() 2750 if (ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f")) in ShowStyleEditor() 2751 …style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRound… in ShowStyleEditor() 2792 ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f"); in ShowStyleEditor()
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D | imgui.cpp | 1082 …FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to ha… in ImGuiStyle() 1117 FrameRounding = ImFloor(FrameRounding * scale_factor); in ScaleAllSizes() 2413 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; in RenderNavHighlight() 4350 PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); in BeginChildFrame() 5683 …{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_F…
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D | imgui.h | 1239 …float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have r… member
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/third_party/mesa3d/src/imgui/ |
D | imgui_widgets.cpp | 575 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx() 649 RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); in ArrowButtonEx() 898 …bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding)); in ImageButton() 934 …_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox() 1042 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar() 1045 …eH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding); in ProgressBar() 1259 window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, col, g.Style.FrameRounding); in SplitterBehavior() 1313 …ImVec2(frame_bb.Max.x - arrow_size, frame_bb.Max.y), frame_col, style.FrameRounding, ImDrawCornerF… in BeginCombo() 1316 …p_open || hovered) ? ImGuiCol_ButtonHovered : ImGuiCol_Button), style.FrameRounding, (w <= arrow_s… in BeginCombo() 1319 RenderFrameBorder(frame_bb.Min, frame_bb.Max, style.FrameRounding); in BeginCombo() [all …]
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D | imgui.cpp | 1092 …FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to ha… in ImGuiStyle() 1128 FrameRounding = ImFloor(FrameRounding * scale_factor); in ScaleAllSizes() 2469 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; in RenderNavHighlight() 4429 PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); in BeginChildFrame() 5809 …{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_…
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D | imgui.h | 1247 …float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have r… member
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/third_party/skia/third_party/externals/imgui/ |
D | imgui_widgets.cpp | 700 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx() 778 RenderFrame(bb.Min, bb.Max, bg_col, true, g.Style.FrameRounding); in ArrowButtonEx() 1043 ….Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding)); in ImageButtonEx() 1101 …_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox() 1109 …w->DrawList->AddRectFilled(check_bb.Min + pad, check_bb.Max - pad, check_col, style.FrameRounding); in Checkbox() 1257 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar() 1260 …eH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding); in ProgressBar() 1599 …t->AddRectFilled(bb.Min, ImVec2(value_x2, bb.Max.y), frame_col, style.FrameRounding, (flags & ImGu… in BeginCombo() 1604 …List->AddRectFilled(ImVec2(value_x2, bb.Min.y), bb.Max, bg_col, style.FrameRounding, (w <= arrow_s… in BeginCombo() 1608 RenderFrameBorder(bb.Min, bb.Max, style.FrameRounding); in BeginCombo() [all …]
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D | imgui_demo.cpp | 5787 ImGui::Text("style.FrameRounding: %.2f", style.FrameRounding); 5880 if (ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f")) 5881 …style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRound… 5924 ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
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D | imgui.cpp | 1010 …FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to ha… in ImGuiStyle() 1052 FrameRounding = ImFloor(FrameRounding * scale_factor); in ScaleAllSizes() 2556 …{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_… 2911 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; in RenderNavHighlight() 5123 PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); in BeginChildFrame()
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D | imgui.h | 1780 …float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have r… member
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/third_party/flutter/skia/third_party/externals/imgui/docs/ |
D | CHANGELOG.txt | 767 …g artifact that would be particularly visible with an opaque Col_FrameBg and FrameRounding enabled.
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/third_party/skia/third_party/externals/imgui/docs/ |
D | CHANGELOG.txt | 2446 …g artifact that would be particularly visible with an opaque Col_FrameBg and FrameRounding enabled. 2854 - ImageButton(): uses FrameRounding up to a maximum of available framing size. (#394)
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