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Searched refs:GET_DADY (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_linear.c92 GET_DADY(inputs), in lp_rast_linear_tile()
106 GET_DADY(inputs), in lp_rast_linear_tile()
160 GET_DADY(inputs), in lp_rast_linear_rect()
173 GET_DADY(inputs), in lp_rast_linear_rect()
Dlp_setup_rect.c163 const float dtdx = GET_DADY(inputs)[1][0] * texture->height; in lp_setup_is_blit()
164 const float dtdy = GET_DADY(inputs)[1][1] * texture->height; in lp_setup_is_blit()
345 GET_DADY(&rect->inputs), in try_rect_cw()
Dlp_rast.h217 GET_DADY(const struct lp_rast_shader_inputs *inputs))[4] in GET_DADY() function
Dlp_setup_point.c503 info.dady = GET_DADY(&point->inputs); in try_setup_point()
587 info.dady = GET_DADY(&point->inputs); in try_setup_point()
Dlp_rast_linear_fallback.c116 GET_DADY(inputs), in shade_quads()
Dlp_rast_priv.h280 GET_DADY(inputs), in lp_rast_shade_quads_all()
Dlp_rast.c369 GET_DADY(inputs), in lp_rast_shade_tile()
477 GET_DADY(inputs), in lp_rast_shade_quads_mask_sample()
Dlp_setup_tri.c448 GET_DADY(&tri->inputs), in do_triangle_ccw()
462 GET_DADY(&tri->inputs)); in do_triangle_ccw()
Dlp_setup_line.c655 info.dady = GET_DADY(&line->inputs); in try_setup_line()