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Searched refs:GL_ACTIVE_TEXTURE (Results 1 – 25 of 69) sorted by relevance

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/third_party/mesa3d/src/mesa/main/
Dglthread_get.c47 case GL_ACTIVE_TEXTURE: in _mesa_marshal_GetIntegerv()
/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp111 GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_opengl3.cpp147 GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/openGLES/api/GLSC/1.0.1/
Dgl.h221 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/openGLES/api/GLSC/1.0/
Dgl.h225 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
Dgl.h221 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
Dgl.h225 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl3.cpp378 GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_opengl3_loader.h222 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/openGLES/api/GLSC2/
Dglsc2.h262 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
Dglsc2.h283 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h259 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h259 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengles2_gl2.h371 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/openGLES/api/GLES/
Dgl.h336 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/mesa3d/include/GLES/
Dgl.h355 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES/
Dgl.h355 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
Dgl.h355 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1790 m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0); in test()
1802 m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0 + ndx); in test()
/third_party/skia/third_party/externals/angle2/include/GLES/
Dgl.h359 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/mesa3d/include/GLES2/
Dgl2.h310 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES/
Dgl.h359 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h291 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/openGLES/api/GLES2/
Dgl2.h291 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h310 #define GL_ACTIVE_TEXTURE 0x84E0 macro

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