D | libGLESv2.hpp | 44 void (GL_APIENTRY *glActiveTexture)(GLenum texture); member in LibGLESv2exports 45 void (GL_APIENTRY *glAttachShader)(GLuint program, GLuint shader); member in LibGLESv2exports 46 void (GL_APIENTRY *glBeginQueryEXT)(GLenum target, GLuint name); member in LibGLESv2exports 47 void (GL_APIENTRY *glBindAttribLocation)(GLuint program, GLuint index, const GLchar* name); member in LibGLESv2exports 48 void (GL_APIENTRY *glBindBuffer)(GLenum target, GLuint buffer); member in LibGLESv2exports 49 void (GL_APIENTRY *glBindFramebuffer)(GLenum target, GLuint framebuffer); member in LibGLESv2exports 50 void (GL_APIENTRY *glBindRenderbuffer)(GLenum target, GLuint renderbuffer); member in LibGLESv2exports 51 void (GL_APIENTRY *glBindTexture)(GLenum target, GLuint texture); member in LibGLESv2exports 52 void (GL_APIENTRY *glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); member in LibGLESv2exports 53 void (GL_APIENTRY *glBlendEquation)(GLenum mode); member in LibGLESv2exports [all …]
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