/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | format_map_autogen.cpp | 26 case GL_FLOAT: in GetSizedFormatInternal() 178 case GL_FLOAT: in GetSizedFormatInternal() 204 case GL_FLOAT: in GetSizedFormatInternal() 220 case GL_FLOAT: in GetSizedFormatInternal() 238 case GL_FLOAT: in GetSizedFormatInternal() 280 case GL_FLOAT: in GetSizedFormatInternal() 302 case GL_FLOAT: in GetSizedFormatInternal() 330 case GL_FLOAT: in GetSizedFormatInternal() 487 case GL_FLOAT: in ValidES3Type() 766 case GL_FLOAT: in ValidES3FormatCombination() [all …]
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D | formatutils.cpp | 466 case GL_FLOAT: in isRequiredRenderbufferFormat() 754 … 11, 11, 10, 0, 0, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_FLOAT, fa… in BuildInternalFormatInfoMap() 755 … 9, 9, 9, 0, 5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT, fa… in BuildInternalFormatInfoMap() 800 … GL_R16F, true, 16, 0, 0, 0, 0, GL_RED, GL_HALF_FLOAT, GL_FLOAT, false, Si… in BuildInternalFormatInfoMap() 801 … GL_RG16F, true, 16, 16, 0, 0, 0, GL_RG, GL_HALF_FLOAT, GL_FLOAT, false, Si… in BuildInternalFormatInfoMap() 802 … GL_RGB16F, true, 16, 16, 16, 0, 0, GL_RGB, GL_HALF_FLOAT, GL_FLOAT, false, Si… in BuildInternalFormatInfoMap() 803 … GL_RGBA16F, true, 16, 16, 16, 16, 0, GL_RGBA, GL_HALF_FLOAT, GL_FLOAT, false, Si… in BuildInternalFormatInfoMap() 804 …rmat(&map, GL_R32F, true, 32, 0, 0, 0, 0, GL_RED, GL_FLOAT, GL_FLOAT, … in BuildInternalFormatInfoMap() 805 …rmat(&map, GL_RG32F, true, 32, 32, 0, 0, 0, GL_RG, GL_FLOAT, GL_FLOAT, … in BuildInternalFormatInfoMap() 806 …rmat(&map, GL_RGB32F, true, 32, 32, 32, 0, 0, GL_RGB, GL_FLOAT, GL_FLOAT, … in BuildInternalFormatInfoMap() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | format_map_autogen.cpp | 26 case GL_FLOAT: in GetSizedFormatInternal() 300 case GL_FLOAT: in GetSizedFormatInternal() 328 case GL_FLOAT: in GetSizedFormatInternal() 344 case GL_FLOAT: in GetSizedFormatInternal() 362 case GL_FLOAT: in GetSizedFormatInternal() 404 case GL_FLOAT: in GetSizedFormatInternal() 426 case GL_FLOAT: in GetSizedFormatInternal() 456 case GL_FLOAT: in GetSizedFormatInternal() 624 case GL_FLOAT: in ValidES3Type() 658 case GL_FLOAT: in ValidES3FormatCombination() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/common/ |
D | uniform_type_info_autogen.cpp | 32 {GL_FLOAT, GL_FLOAT, GL_NONE, GL_NONE, GL_BOOL, SamplerFormat::InvalidEnum, 1, 1, 1, 34 {GL_FLOAT_MAT2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2, GL_NONE, SamplerFormat::InvalidEnum, 2, 2, 4, 36 {GL_FLOAT_MAT2x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x2, GL_NONE, SamplerFormat::InvalidEnum, 3, 38 {GL_FLOAT_MAT2x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x2, GL_NONE, SamplerFormat::InvalidEnum, 4, 40 {GL_FLOAT_MAT3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3, GL_NONE, SamplerFormat::InvalidEnum, 3, 3, 9, 42 {GL_FLOAT_MAT3x2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2x3, GL_NONE, SamplerFormat::InvalidEnum, 2, 44 {GL_FLOAT_MAT3x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x3, GL_NONE, SamplerFormat::InvalidEnum, 4, 46 {GL_FLOAT_MAT4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4, GL_NONE, SamplerFormat::InvalidEnum, 4, 4, 48 {GL_FLOAT_MAT4x2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2x4, GL_NONE, SamplerFormat::InvalidEnum, 2, 50 {GL_FLOAT_MAT4x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x4, GL_NONE, SamplerFormat::InvalidEnum, 3, [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | VertexPointerTest.cpp | 37 glVertexPointer(4, GL_FLOAT, 0, testVertexAttribute.data()); in TEST_P() 44 glColorPointer(4, GL_FLOAT, 0, testVertexAttribute.data() + 4); in TEST_P() 48 glNormalPointer(GL_FLOAT, 0, testVertexAttribute.data() + 8); in TEST_P() 52 glPointSizePointerOES(GL_FLOAT, 0, testVertexAttribute.data() + 8); in TEST_P() 61 glTexCoordPointer(4, GL_FLOAT, 0, testVertexAttribute.data() + i * 4); in TEST_P() 85 glVertexPointer(4, GL_FLOAT, 0, testVertexAttribute.data()); in TEST_P()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | ShaderVariable_test.cpp | 38 ShaderVariable x(GL_FLOAT, 2); in TEST() 93 ShaderVariable x(GL_FLOAT); in TEST() 98 ShaderVariable y(GL_FLOAT); in TEST() 114 ShaderVariable y(GL_FLOAT); in TEST() 119 ShaderVariable x(GL_FLOAT); in TEST() 140 ShaderVariable x(GL_FLOAT); in TEST() 145 ShaderVariable y(GL_FLOAT); in TEST() 160 ShaderVariable x(GL_FLOAT); in TEST() 165 ShaderVariable y(GL_FLOAT); in TEST() 185 vx.type = GL_FLOAT; in TEST() [all …]
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D | VariablePacker_test.cpp | 30 GL_FLOAT, // 12 129 vars.push_back(sh::ShaderVariable(GL_FLOAT, 3)); in TEST() 130 vars.push_back(sh::ShaderVariable(GL_FLOAT, 2)); in TEST() 131 vars.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST() 181 vars.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST() 188 vars.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST() 220 vars.push_back(sh::ShaderVariable(GL_FLOAT, num_elements_per_array)); in TEST() 247 parentStruct.fields.push_back(sh::ShaderVariable(GL_FLOAT, 3)); in TEST() 248 parentStruct.fields.push_back(sh::ShaderVariable(GL_FLOAT, 2)); in TEST() 249 parentStruct.fields.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | ShaderVariable_test.cpp | 38 ShaderVariable x(GL_FLOAT, 2); in TEST() 93 ShaderVariable x(GL_FLOAT); in TEST() 98 ShaderVariable y(GL_FLOAT); in TEST() 114 ShaderVariable y(GL_FLOAT); in TEST() 119 ShaderVariable x(GL_FLOAT); in TEST() 140 ShaderVariable x(GL_FLOAT); in TEST() 145 ShaderVariable y(GL_FLOAT); in TEST() 160 ShaderVariable x(GL_FLOAT); in TEST() 165 ShaderVariable y(GL_FLOAT); in TEST() 185 vx.type = GL_FLOAT; in TEST() [all …]
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D | VariablePacker_test.cpp | 30 GL_FLOAT, // 12 129 vars.push_back(sh::ShaderVariable(GL_FLOAT, 3)); in TEST() 130 vars.push_back(sh::ShaderVariable(GL_FLOAT, 2)); in TEST() 131 vars.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST() 181 vars.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST() 188 vars.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST() 220 vars.push_back(sh::ShaderVariable(GL_FLOAT, num_elements_per_array)); in TEST() 247 parentStruct.fields.push_back(sh::ShaderVariable(GL_FLOAT, 3)); in TEST() 248 parentStruct.fields.push_back(sh::ShaderVariable(GL_FLOAT, 2)); in TEST() 249 parentStruct.fields.push_back(sh::ShaderVariable(GL_FLOAT)); in TEST()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampSamplingTextureGroup.cpp | 62 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 94 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 110 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 120 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 152 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 162 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 198 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 214 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 230 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 240 GL_FLOAT, GL_UNSIGNED_BYTE); in init() [all …]
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D | esextcTextureBorderClampTests.cpp | 87 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 119 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 135 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 145 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 177 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 187 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 222 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 238 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 254 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 264 GL_FLOAT, GL_UNSIGNED_BYTE); in init() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cTextureSizePromotion.cpp | 273 source_type = GL_FLOAT; in prepareSourceTexture() 281 source_type = GL_FLOAT; in prepareSourceTexture() 289 source_type = GL_FLOAT; in prepareSourceTexture() 313 source_type = GL_FLOAT; in prepareSourceTexture() 433 glw::GLenum destination_type = GL_FLOAT; in prepareDestinationTextureAndFramebuffer() 867 gl.readPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &pixel); in checkDestinationTexture() 897 gl.readPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &pixel); in checkDestinationTexture() 927 gl.readPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &pixel); in checkDestinationTexture() 958 gl.readPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &pixel); in checkDestinationTexture() 1068 …return (GL_FLOAT == descriptor.expected_red_type) || (GL_FLOAT == descriptor.expected_green_type) … in isFloatType() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | dxgi_format_map_autogen.cpp | 100 return GL_FLOAT; in GetComponentType() 126 return GL_FLOAT; in GetComponentType() 128 return GL_FLOAT; in GetComponentType() 140 return GL_FLOAT; in GetComponentType() 152 return GL_FLOAT; in GetComponentType() 170 return GL_FLOAT; in GetComponentType() 178 return GL_FLOAT; in GetComponentType() 186 return GL_FLOAT; in GetComponentType() 196 return GL_FLOAT; in GetComponentType() 198 return GL_FLOAT; in GetComponentType() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | dxgi_format_map_autogen.cpp | 100 return GL_FLOAT; in GetComponentType() 126 return GL_FLOAT; in GetComponentType() 128 return GL_FLOAT; in GetComponentType() 140 return GL_FLOAT; in GetComponentType() 152 return GL_FLOAT; in GetComponentType() 170 return GL_FLOAT; in GetComponentType() 178 return GL_FLOAT; in GetComponentType() 186 return GL_FLOAT; in GetComponentType() 196 return GL_FLOAT; in GetComponentType() 198 return GL_FLOAT; in GetComponentType() [all …]
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/third_party/skia/third_party/externals/angle2/src/common/ |
D | uniform_type_info_autogen.cpp | 32 {GL_FLOAT, GL_FLOAT, GL_NONE, GL_NONE, GL_BOOL, SamplerFormat::InvalidEnum, 1, 1, 1, 34 {GL_FLOAT_MAT2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2, GL_NONE, SamplerFormat::InvalidEnum, 2, 2, 4, 36 {GL_FLOAT_MAT2x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x2, GL_NONE, SamplerFormat::InvalidEnum, 3, 38 {GL_FLOAT_MAT2x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x2, GL_NONE, SamplerFormat::InvalidEnum, 4, 40 {GL_FLOAT_MAT3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3, GL_NONE, SamplerFormat::InvalidEnum, 3, 3, 9, 42 {GL_FLOAT_MAT3x2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2x3, GL_NONE, SamplerFormat::InvalidEnum, 2, 44 {GL_FLOAT_MAT3x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x3, GL_NONE, SamplerFormat::InvalidEnum, 4, 46 {GL_FLOAT_MAT4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4, GL_NONE, SamplerFormat::InvalidEnum, 4, 4, 48 {GL_FLOAT_MAT4x2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2x4, GL_NONE, SamplerFormat::InvalidEnum, 2, 50 {GL_FLOAT_MAT4x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x4, GL_NONE, SamplerFormat::InvalidEnum, 3, [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | MapBufferRange.cpp | 151 if (type == GL_FLOAT) in GetVertexData() 230 case GL_FLOAT: in story() 359 params.vertexType = GL_FLOAT; in BufferUpdateD3D11Params() 369 params.vertexType = GL_FLOAT; in BufferUpdateOpenGLOrGLESParams() 379 params.vertexType = GL_FLOAT; in BufferUpdateVulkanParams() 389 params.vertexType = GL_FLOAT; in BufferUpdateVulkanParamsMidBuffer() 400 params.vertexType = GL_FLOAT; in BufferUpdateVulkanParamsLargeUpdate() 411 params.vertexType = GL_FLOAT; in BufferUpdateVulkanParamsFullBuffer() 422 params.vertexType = GL_FLOAT; in BufferUpdateVulkanParamsTinyUpdate() 433 params.vertexType = GL_FLOAT; in BufferUpdateVulkanParamsNonPowerOf2() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | VertexPointerTest.cpp | 37 glVertexPointer(4, GL_FLOAT, 0, testVertexAttribute.data()); in TEST_P() 44 glColorPointer(4, GL_FLOAT, 0, testVertexAttribute.data() + 4); in TEST_P() 48 glNormalPointer(GL_FLOAT, 0, testVertexAttribute.data() + 8); in TEST_P() 52 glPointSizePointerOES(GL_FLOAT, 0, testVertexAttribute.data() + 8); in TEST_P() 61 glTexCoordPointer(4, GL_FLOAT, 0, testVertexAttribute.data() + i * 4); in TEST_P()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | VertexAttributeTest.cpp | 28 case GL_FLOAT: in TypeStride() 121 glVertexAttribPointer(mExpectedAttrib, typeSize, GL_FLOAT, GL_FALSE, 0, test.expectedData); in setupTest() 629 glVertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, 0); in SetupColorsForUnitQuad() 671 glVertexAttribPointer(positionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 677 glVertexAttribPointer(positionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 777 TestData data(GL_FLOAT, GL_FALSE, Source::BUFFER, inputData.data(), expectedData.data()); in TEST_P() 778 data.bufferOffset = kVertexCount * TypeStride(GL_FLOAT); in TEST_P() 796 TestData data(GL_FLOAT, GL_FALSE, Source::BUFFER, inputData.data(), expectedData.data()); in TEST_P() 797 data.bufferOffset = (kVertexCount - 3) * TypeStride(GL_FLOAT); in TEST_P() 814 GLsizei dataSize = TypeStride(GL_FLOAT); in TEST_P() [all …]
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D | RobustBufferAccessBehaviorTest.cpp | 111 glVertexAttribPointer(mTestAttrib, 4, GL_FLOAT, GL_FALSE, 0, nullptr); in runIndexOutOfRangeTests() 241 glVertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, sizeof(angle::Vector4) * 2, 0); in TEST_P() 245 glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, sizeof(angle::Vector4) * 2, in TEST_P() 294 glVertexAttribPointer(attribLoc, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 318 glVertexAttribPointer(0, 1, GL_FLOAT, false, 0, nullptr); in TEST_P() 380 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 393 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 5 * 4, 0); in TEST_P() 395 glVertexAttribPointer(kTwoLoc, 2, GL_FLOAT, GL_FALSE, 5 * 4, in TEST_P() 461 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 473 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | RobustBufferAccessBehaviorTest.cpp | 111 glVertexAttribPointer(mTestAttrib, 4, GL_FLOAT, GL_FALSE, 0, nullptr); in runIndexOutOfRangeTests() 238 glVertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, sizeof(angle::Vector4) * 2, 0); in TEST_P() 242 glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, sizeof(angle::Vector4) * 2, in TEST_P() 291 glVertexAttribPointer(attribLoc, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 315 glVertexAttribPointer(0, 1, GL_FLOAT, false, 0, nullptr); in TEST_P() 377 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 390 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 5 * 4, 0); in TEST_P() 392 glVertexAttribPointer(kTwoLoc, 2, GL_FLOAT, GL_FALSE, 5 * 4, in TEST_P() 458 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 470 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() [all …]
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D | VertexAttributeTest.cpp | 32 case GL_FLOAT: in TypeStride() 211 glVertexAttribPointer(mExpectedAttrib, typeSize, GL_FLOAT, GL_FALSE, 0, test.expectedData); in setupTest() 1076 glVertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, 0); in SetupColorsForUnitQuad() 1118 glVertexAttribPointer(positionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 1124 glVertexAttribPointer(positionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 1221 TestData data(GL_FLOAT, GL_FALSE, Source::BUFFER, inputData.data(), expectedData.data()); in TEST_P() 1222 data.bufferOffset = kVertexCount * TypeStride(GL_FLOAT); in TEST_P() 1240 TestData data(GL_FLOAT, GL_FALSE, Source::BUFFER, inputData.data(), expectedData.data()); in TEST_P() 1241 data.bufferOffset = (kVertexCount - 3) * TypeStride(GL_FLOAT); in TEST_P() 1258 GLsizei dataSize = TypeStride(GL_FLOAT); in TEST_P() [all …]
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 38 case GL_FLOAT: in UniformComponentCount() 104 case GL_FLOAT: in UniformComponentType() 117 return GL_FLOAT; in UniformComponentType() 157 case GL_FLOAT: return sizeof(GLfloat); in UniformTypeSize() 199 case GL_FLOAT: in VariableRowCount() 258 case GL_FLOAT: in VariableColumnCount() 630 case GL_FLOAT: in ValidateReadPixelsFormatType() 706 if(format == GL_RGBA && type == GL_FLOAT) in ValidateReadPixelsFormatType() 816 case GL_FLOAT: // GL_OES_texture_float in ValidateTextureFormatType() 896 case GL_FLOAT: // GL_OES_texture_float in ValidateTextureFormatType() [all …]
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 434 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 471 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 512 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() [all …]
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D | es3pStateChangeTests.cpp | 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 478 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 520 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 566 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() [all …]
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pRedundantStateChangeTests.cpp | 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 438 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 481 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 518 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() [all …]
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