/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | FogTest.cpp | 36 EXPECT_GL_FALSE(glIsEnabled(GL_FOG)); in TEST_P()
|
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | FogTest.cpp | 36 EXPECT_GL_FALSE(glIsEnabled(GL_FOG)); in TEST_P()
|
/third_party/flutter/glfw/examples/ |
D | particles.c | 833 glEnable(GL_FOG); in draw_scene() 847 glDisable(GL_FOG); in draw_scene()
|
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/ |
D | gl.h | 157 #define GL_FOG 0x0B60 macro
|
/third_party/openGLES/api/GLES/1.0/ |
D | gl.h | 157 #define GL_FOG 0x0B60 macro
|
/third_party/mesa3d/src/mesa/main/ |
D | enable.c | 525 case GL_FOG: in _mesa_set_enable() 1579 case GL_FOG: in _mesa_IsEnabled()
|
D | attrib.c | 375 TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG); in pop_enable_group() 860 TEST_AND_UPDATE(ctx->Fog.Enabled, attr->Fog.Enabled, GL_FOG); in _mesa_PopAttrib()
|
/third_party/mesa3d/docs/ |
D | viewperf.rst | 154 and with a semi-random color (between white and black) since GL_FOG is
|
/third_party/openGLES/api/GLES/ |
D | gl.h | 95 #define GL_FOG 0x0B60 macro
|
/third_party/mesa3d/include/GLES/ |
D | gl.h | 114 #define GL_FOG 0x0B60 macro
|
/third_party/skia/third_party/externals/swiftshader/include/GLES/ |
D | gl.h | 114 #define GL_FOG 0x0B60 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLES/ |
D | gl.h | 114 #define GL_FOG 0x0B60 macro
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.cpp | 981 case GL_FOG: in setEnableFeature() 1089 case GL_FOG: in getEnableFeature()
|
D | GLES1Renderer.cpp | 75 glState->getEnableFeature(GL_FOG)); in prepareForDraw()
|
D | validationES2.cpp | 836 case GL_FOG: in ValidCap()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | GLES1Renderer.cpp | 175 mShaderState.mGLES1StateEnabled[GLES1StateEnables::Fog] = glState->getEnableFeature(GL_FOG); in prepareForDraw()
|
D | State.cpp | 1384 case GL_FOG: in setEnableFeature() 1529 case GL_FOG: in getEnableFeature()
|
D | validationES2.cpp | 662 case GL_FOG: in ValidCap()
|
/third_party/skia/third_party/externals/angle2/include/GLES/ |
D | gl.h | 118 #define GL_FOG 0x0B60 macro
|
/third_party/flutter/skia/third_party/externals/angle2/include/GLES/ |
D | gl.h | 118 #define GL_FOG 0x0B60 macro
|
/third_party/mesa3d/include/GL/ |
D | gl.h | 378 #define GL_FOG 0x0B60 macro
|
/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_opengl.h | 433 #define GL_FOG 0x0B60 macro
|
/third_party/flutter/glfw/deps/glad/ |
D | glad.h | 446 #define GL_FOG 0x0B60 macro
|
/third_party/flutter/skia/third_party/externals/opencl-lib/3-0/include/GL/ |
D | glew.h | 411 #define GL_FOG 0x0B60 macro
|
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_path_rendering.txt | 7158 The GL_FOG enable is tricky because it controls both per-vertex and
|