/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | MaterialsTest.cpp | 79 glGetMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, nullptr); in TEST_P() 82 glMaterialf(GL_FRONT_AND_BACK, GL_AMBIENT, 0.0f); in TEST_P() 117 glMaterialfv(GL_FRONT_AND_BACK, pnames[i], &colors[i].R); in TEST_P() 124 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, kShininessTestValue); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | MaterialsTest.cpp | 79 glGetMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, nullptr); in TEST_P() 82 glMaterialf(GL_FRONT_AND_BACK, GL_AMBIENT, 0.0f); in TEST_P() 117 glMaterialfv(GL_FRONT_AND_BACK, pnames[i], &colors[i].R); in TEST_P() 124 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, kShininessTestValue); in TEST_P()
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/third_party/flutter/skia/third_party/externals/angle2/samples/gles1/ |
D | SimpleLighting.cpp | 72 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); in draw() 73 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); in draw() 74 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); in draw()
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/third_party/skia/third_party/externals/angle2/samples/gles1/ |
D | SimpleLighting.cpp | 72 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); in draw() 73 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); in draw() 74 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); in draw()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 289 GL_FRONT_AND_BACK in init() 475 GL_FRONT_AND_BACK in init() 663 GL_FRONT_AND_BACK in init() 701 GL_FRONT_AND_BACK in init()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 324 GL_FRONT_AND_BACK in init() 510 GL_FRONT_AND_BACK in init() 725 GL_FRONT_AND_BACK in init() 763 GL_FRONT_AND_BACK in init()
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/third_party/mesa3d/src/mesa/main/ |
D | stencil.c | 456 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate() 506 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate() 553 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilMaskSeparate()
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D | polygon.c | 63 mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) { in cull_face() 197 case GL_FRONT_AND_BACK: in polygon_mode()
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D | buffers.c | 157 case GL_FRONT_AND_BACK: in draw_buffer_enum_to_bitmask() 223 case GL_FRONT_AND_BACK: in read_buffer_enum_to_index() 505 buffers[output] == GL_FRONT_AND_BACK || in draw_buffers()
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D | draw_validate.c | 124 if (ctx->DrawBuffer->ColorDrawBuffer[0] == GL_FRONT_AND_BACK) in _mesa_update_valid_to_render_state()
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D | es1_conversion.c | 557 if (face != GL_FRONT_AND_BACK) { in _mesa_Materialx() 579 if (face != GL_FRONT_AND_BACK) { in _mesa_Materialxv()
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D | light.c | 650 else if (face != GL_FRONT_AND_BACK) { in _mesa_material_bitmask() 1264 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK; in _mesa_init_lighting() 1267 GL_FRONT_AND_BACK, in _mesa_init_lighting()
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D | clear.c | 315 case GL_FRONT_AND_BACK: in make_color_buffer_mask()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 814 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test() 2111 …getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT_AND_BACK))); in init() 2113 …NamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_AND_BACK))); in init() 2135 …str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT_AND_BACK))); in init() 2136 …str(), stencilOps[testNdx].backDescription, stencilOps[testNdx].backTarget, GL_FRONT_AND_BACK))); in init() 2144 …TestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT_AND_BACK))); in init() 2146 …NamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_BACK_FUNC, GL_FRONT_AND_BACK))); in init() 2150 …ostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT_AND_BACK))); in init() 2152 …).c_str(), "STENCIL_BACK_VALUE_MASK (separate)", GL_STENCIL_BACK_VALUE_MASK, GL_FRONT_AND_BACK))); in init() 2156 …Postfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT_AND_BACK))); in init() [all …]
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/third_party/flutter/glfw/examples/ |
D | splitview.c | 242 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); in drawAllViews() 303 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in drawAllViews()
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D | particles.c | 883 glPolygonMode(GL_FRONT_AND_BACK, in key_callback() 1032 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in main()
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/third_party/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 139 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL3_RenderDrawData() 225 glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); in ImGui_ImplOpenGL3_RenderDrawData()
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_opengl3.cpp | 186 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL3_RenderDrawData() 280 glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); in ImGui_ImplOpenGL3_RenderDrawData()
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D | imgui_impl_opengl2.cpp | 104 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL2_RenderDrawData()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1093 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test() 2871 …getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT_AND_BACK))); in init() 2873 …NamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_AND_BACK))); in init() 2895 …str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT_AND_BACK))); in init() 2896 …str(), stencilOps[testNdx].backDescription, stencilOps[testNdx].backTarget, GL_FRONT_AND_BACK))); in init() 2904 …TestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT_AND_BACK))); in init() 2906 …NamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_BACK_FUNC, GL_FRONT_AND_BACK))); in init() 2910 …ostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT_AND_BACK))); in init() 2912 …).c_str(), "STENCIL_BACK_VALUE_MASK (separate)", GL_STENCIL_BACK_VALUE_MASK, GL_FRONT_AND_BACK))); in init() 2916 …Postfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT_AND_BACK))); in init() [all …]
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 1123 case GL_FRONT_AND_BACK: in CullFace() 4347 case GL_FRONT_AND_BACK: in StencilFuncSeparate() 4372 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in StencilFuncSeparate() 4377 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in StencilFuncSeparate() 4386 StencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); in StencilFunc() 4397 case GL_FRONT_AND_BACK: in StencilMaskSeparate() 4407 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in StencilMaskSeparate() 4412 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in StencilMaskSeparate() 4421 StencilMaskSeparate(GL_FRONT_AND_BACK, mask); in StencilMask() 4433 case GL_FRONT_AND_BACK: in StencilOpSeparate() [all …]
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_opengl3.cpp | 308 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL3_SetupRenderState() 495 glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); in ImGui_ImplOpenGL3_RenderDrawData()
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D | imgui_impl_opengl2.cpp | 125 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL2_SetupRenderState()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 120 case GL_FRONT_AND_BACK: in st_update_rasterizer()
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstglbumper.c | 487 gl->ColorMaterial (GL_FRONT_AND_BACK, GL_DIFFUSE); in gst_gl_bumper_callback()
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