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Searched refs:GL_FRONT_AND_BACK (Results 1 – 25 of 100) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
DMaterialsTest.cpp79 glGetMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, nullptr); in TEST_P()
82 glMaterialf(GL_FRONT_AND_BACK, GL_AMBIENT, 0.0f); in TEST_P()
117 glMaterialfv(GL_FRONT_AND_BACK, pnames[i], &colors[i].R); in TEST_P()
124 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, kShininessTestValue); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
DMaterialsTest.cpp79 glGetMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, nullptr); in TEST_P()
82 glMaterialf(GL_FRONT_AND_BACK, GL_AMBIENT, 0.0f); in TEST_P()
117 glMaterialfv(GL_FRONT_AND_BACK, pnames[i], &colors[i].R); in TEST_P()
124 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, kShininessTestValue); in TEST_P()
/third_party/flutter/skia/third_party/externals/angle2/samples/gles1/
DSimpleLighting.cpp72 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); in draw()
73 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); in draw()
74 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); in draw()
/third_party/skia/third_party/externals/angle2/samples/gles1/
DSimpleLighting.cpp72 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); in draw()
73 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); in draw()
74 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); in draw()
/third_party/vk-gl-cts/modules/gles2/performance/
Des2pStateChangeCallTests.cpp289 GL_FRONT_AND_BACK in init()
475 GL_FRONT_AND_BACK in init()
663 GL_FRONT_AND_BACK in init()
701 GL_FRONT_AND_BACK in init()
/third_party/vk-gl-cts/modules/gles3/performance/
Des3pStateChangeCallTests.cpp324 GL_FRONT_AND_BACK in init()
510 GL_FRONT_AND_BACK in init()
725 GL_FRONT_AND_BACK in init()
763 GL_FRONT_AND_BACK in init()
/third_party/mesa3d/src/mesa/main/
Dstencil.c456 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate()
506 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate()
553 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilMaskSeparate()
Dpolygon.c63 mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) { in cull_face()
197 case GL_FRONT_AND_BACK: in polygon_mode()
Dbuffers.c157 case GL_FRONT_AND_BACK: in draw_buffer_enum_to_bitmask()
223 case GL_FRONT_AND_BACK: in read_buffer_enum_to_index()
505 buffers[output] == GL_FRONT_AND_BACK || in draw_buffers()
Ddraw_validate.c124 if (ctx->DrawBuffer->ColorDrawBuffer[0] == GL_FRONT_AND_BACK) in _mesa_update_valid_to_render_state()
Des1_conversion.c557 if (face != GL_FRONT_AND_BACK) { in _mesa_Materialx()
579 if (face != GL_FRONT_AND_BACK) { in _mesa_Materialxv()
Dlight.c650 else if (face != GL_FRONT_AND_BACK) { in _mesa_material_bitmask()
1264 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK; in _mesa_init_lighting()
1267 GL_FRONT_AND_BACK, in _mesa_init_lighting()
Dclear.c315 case GL_FRONT_AND_BACK: in make_color_buffer_mask()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp814 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test()
2111 …getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT_AND_BACK))); in init()
2113 …NamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_AND_BACK))); in init()
2135 …str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT_AND_BACK))); in init()
2136 …str(), stencilOps[testNdx].backDescription, stencilOps[testNdx].backTarget, GL_FRONT_AND_BACK))); in init()
2144 …TestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT_AND_BACK))); in init()
2146 …NamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_BACK_FUNC, GL_FRONT_AND_BACK))); in init()
2150 …ostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2152 …).c_str(), "STENCIL_BACK_VALUE_MASK (separate)", GL_STENCIL_BACK_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2156 …Postfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT_AND_BACK))); in init()
[all …]
/third_party/flutter/glfw/examples/
Dsplitview.c242 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); in drawAllViews()
303 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in drawAllViews()
Dparticles.c883 glPolygonMode(GL_FRONT_AND_BACK, in key_callback()
1032 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in main()
/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp139 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL3_RenderDrawData()
225 glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_opengl3.cpp186 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL3_RenderDrawData()
280 glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_opengl2.cpp104 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL2_RenderDrawData()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp1093 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test()
2871 …getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT_AND_BACK))); in init()
2873 …NamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_AND_BACK))); in init()
2895 …str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT_AND_BACK))); in init()
2896 …str(), stencilOps[testNdx].backDescription, stencilOps[testNdx].backTarget, GL_FRONT_AND_BACK))); in init()
2904 …TestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT_AND_BACK))); in init()
2906 …NamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_BACK_FUNC, GL_FRONT_AND_BACK))); in init()
2910 …ostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2912 …).c_str(), "STENCIL_BACK_VALUE_MASK (separate)", GL_STENCIL_BACK_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2916 …Postfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT_AND_BACK))); in init()
[all …]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp1123 case GL_FRONT_AND_BACK: in CullFace()
4347 case GL_FRONT_AND_BACK: in StencilFuncSeparate()
4372 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in StencilFuncSeparate()
4377 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in StencilFuncSeparate()
4386 StencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); in StencilFunc()
4397 case GL_FRONT_AND_BACK: in StencilMaskSeparate()
4407 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in StencilMaskSeparate()
4412 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in StencilMaskSeparate()
4421 StencilMaskSeparate(GL_FRONT_AND_BACK, mask); in StencilMask()
4433 case GL_FRONT_AND_BACK: in StencilOpSeparate()
[all …]
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl3.cpp308 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL3_SetupRenderState()
495 glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_opengl2.cpp125 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); in ImGui_ImplOpenGL2_SetupRenderState()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c120 case GL_FRONT_AND_BACK: in st_update_rasterizer()
/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstglbumper.c487 gl->ColorMaterial (GL_FRONT_AND_BACK, GL_DIFFUSE); in gst_gl_bumper_callback()

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