/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | DrawElementsTest.cpp | 96 GL_STATIC_DRAW); in TEST_P() 132 GL_STATIC_DRAW); in TEST_P() 140 GL_STATIC_DRAW); in TEST_P() 220 GL_STATIC_DRAW); in TEST_P() 224 GL_STATIC_DRAW); in TEST_P() 228 GL_STATIC_DRAW); in TEST_P() 236 GL_STATIC_DRAW); in TEST_P() 242 GL_STATIC_DRAW); in TEST_P() 290 GL_STATIC_DRAW); in TEST_P() 296 GL_STATIC_DRAW); in TEST_P() [all …]
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D | ShaderStorageBufferTest.cpp | 82 matrixCase.mInputdata, GL_STATIC_DRAW); in runMatrixTest() 85 GL_STATIC_DRAW); in runMatrixTest() 127 GL_STATIC_DRAW); in runVectorTest() 131 GL_STATIC_DRAW); in runVectorTest() 288 glBufferData(GL_SHADER_STORAGE_BUFFER, kElementCount * kArrayStride, nullptr, GL_STATIC_DRAW); in TEST_P() 466 glBufferData(GL_SHADER_STORAGE_BUFFER, kBytesPerComponent, &kInitialData, GL_STATIC_DRAW); in TEST_P() 572 glBufferData(GL_SHADER_STORAGE_BUFFER, kBufferOffset + kBufferSize, nullptr, GL_STATIC_DRAW); in TEST_P() 667 glBufferData(GL_SHADER_STORAGE_BUFFER, 32, nullptr, GL_STATIC_DRAW); in TEST_P() 1087 glBufferData(GL_SHADER_STORAGE_BUFFER, totalSize, nullptr, GL_STATIC_DRAW); in TEST_P() 1107 glBufferData(GL_SHADER_STORAGE_BUFFER, totalSize, nullptr, GL_STATIC_DRAW); in TEST_P() [all …]
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D | UniformBufferTest.cpp | 70 glBufferData(GL_UNIFORM_BUFFER, sizeof(float) * 4, floatData, GL_STATIC_DRAW); in TEST_P() 128 glBufferData(GL_UNIFORM_BUFFER, stride + vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 171 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 274 glBufferData(GL_UNIFORM_BUFFER, v.size(), v.data(), GL_STATIC_DRAW); in TEST_P() 550 glBufferData(GL_UNIFORM_BUFFER, bigSize, zero.data(), GL_STATIC_DRAW); in TEST_P() 577 glBufferData(GL_UNIFORM_BUFFER, bigSize, expectedData.data(), GL_STATIC_DRAW); in TEST_P() 684 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 740 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 745 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 903 glBufferData(GL_UNIFORM_BUFFER, kDataSize, v.data(), GL_STATIC_DRAW); in TEST_P() [all …]
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D | RobustBufferAccessBehaviorTest.cpp | 155 runIndexOutOfRangeTests(GL_STATIC_DRAW); in TEST_P() 200 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices.data(), GL_STATIC_DRAW); in TEST_P() 209 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indicies), indicies.data(), GL_STATIC_DRAW); in TEST_P() 276 GL_STATIC_DRAW); in TEST_P() 376 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P() 387 glBufferData(GL_ARRAY_BUFFER, 9 * 5 * sizeof(GLfloat), defaultFloats.data(), GL_STATIC_DRAW); in TEST_P() 457 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P() 469 glBufferData(GL_ARRAY_BUFFER, 0, nullptr, GL_STATIC_DRAW); in TEST_P() 485 glBufferData(GL_ARRAY_BUFFER, sizeof(kFloats), kFloats, GL_STATIC_DRAW); in TEST_P() 513 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P()
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D | BufferDataTest.cpp | 97 glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); in TEST_P() 284 glBufferData(GL_ARRAY_BUFFER, sizeof(char) * 6, vertexData, GL_STATIC_DRAW); in TEST_P() 293 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 1, indexData, GL_STATIC_DRAW); in TEST_P() 305 glBufferData(GL_COPY_READ_BUFFER, 4, &indexData[1], GL_STATIC_DRAW); in TEST_P() 338 glBufferData(GL_ARRAY_BUFFER, 1, singleByte, GL_STATIC_DRAW); in TEST_P() 344 glBufferData(GL_ARRAY_BUFFER, numBytes, nullptr, GL_STATIC_DRAW); in TEST_P() 372 glBufferData(GL_COPY_WRITE_BUFFER, numBytes, zeros, GL_STATIC_DRAW); in TEST_P() 434 glBufferData(GL_ARRAY_BUFFER, srcData.size(), srcData.data(), GL_STATIC_DRAW); in TEST_P() 509 glBufferData(GL_ARRAY_BUFFER, srcData.size(), srcData.data(), GL_STATIC_DRAW); in TEST_P() 583 glBufferData(GL_COPY_READ_BUFFER, srcData.size(), srcData.data(), GL_STATIC_DRAW); in TEST_P() [all …]
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D | AtomicCounterBufferTest.cpp | 171 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 209 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferDataLeft), bufferDataLeft, GL_STATIC_DRAW); in TEST_P() 218 GL_STATIC_DRAW); in TEST_P() 267 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 311 (bufferIndex == 0) ? bufferData : nullptr, GL_STATIC_DRAW); in TEST_P() 370 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 422 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(initialData), initialData, GL_STATIC_DRAW); in TEST_P() 563 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
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D | LineLoopTest.cpp | 184 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P() 198 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P() 217 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P() 452 lineloopWithRestartIndices, GL_STATIC_DRAW); in TEST_P() 455 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); in TEST_P() 460 glBufferData(GL_ARRAY_BUFFER, sizeof(transform), transform, GL_STATIC_DRAW); in TEST_P() 541 glBufferData(GL_ARRAY_BUFFER, sizeof(loopPositions), loopPositions, GL_STATIC_DRAW); in runTest() 542 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indicesSize, indices, GL_STATIC_DRAW); in runTest() 556 glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawCommand), &cmdBuffer, GL_STATIC_DRAW); in runTest()
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D | SimpleOperationTest.cpp | 141 GL_STATIC_DRAW); in TEST_P() 271 glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); in TEST_P() 282 glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); in TEST_P() 296 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in TEST_P() 367 GL_STATIC_DRAW); in TEST_P() 408 GL_STATIC_DRAW); in TEST_P() 446 GL_STATIC_DRAW); in TEST_P() 488 GL_STATIC_DRAW); in testSetUp() 577 GL_STATIC_DRAW); in TEST_P() 597 GL_STATIC_DRAW); in TEST_P() [all …]
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D | StateChangeTest.cpp | 330 glBufferData(GL_ARRAY_BUFFER, red.size() * sizeof(GLColor), red.data(), GL_STATIC_DRAW); in TEST_P() 354 glBufferData(GL_ARRAY_BUFFER, blue.size() * sizeof(GLColor), blue.data(), GL_STATIC_DRAW); in TEST_P() 425 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 6 * sizeof(float[4]), nullptr, GL_STATIC_DRAW); in TEST_P() 849 quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 955 GL_STATIC_DRAW); in TEST_P() 991 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 1087 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 1110 glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 6, greenColors.data(), GL_STATIC_DRAW); in TEST_P() 1256 glBufferData(GL_ARRAY_BUFFER, size1, data1.data(), GL_STATIC_DRAW); in TEST_P() 1265 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size1, nullptr, GL_STATIC_DRAW); in TEST_P() [all …]
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D | VertexAttributeTest.cpp | 198 glBufferData(GL_ARRAY_BUFFER, dataSize, test.inputData, GL_STATIC_DRAW); in setupTest() 401 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize, nullptr, GL_STATIC_DRAW); in InitQuadVertexBuffer() 412 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize + sizeof(Vector3), nullptr, GL_STATIC_DRAW); in InitQuadPlusOneVertexBuffer() 1116 GL_STATIC_DRAW); in TEST_P() 1125 SetupColorsForUnitQuad(colorLoc, kFloatGreen, GL_STATIC_DRAW, &colorBuffers[1]); in TEST_P() 1261 glBufferData(GL_ARRAY_BUFFER, dataSize, &singleFloat, GL_STATIC_DRAW); in TEST_P() 1290 glBufferData(GL_ARRAY_BUFFER, dataSize + TypeStride(GL_FLOAT), nullptr, GL_STATIC_DRAW); in TEST_P() 1331 glBufferData(GL_ARRAY_BUFFER, dataSize, nullptr, GL_STATIC_DRAW); in TEST_P() 1383 glBufferData(GL_ARRAY_BUFFER, dataSize, nullptr, GL_STATIC_DRAW); in TEST_P() 1439 glBufferData(GL_ARRAY_BUFFER, dataSize, nullptr, GL_STATIC_DRAW); in TEST_P() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | UniformBufferTest.cpp | 69 glBufferData(GL_UNIFORM_BUFFER, sizeof(float) * 4, floatData, GL_STATIC_DRAW); in TEST_P() 127 glBufferData(GL_UNIFORM_BUFFER, stride + vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 170 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 285 glBufferData(GL_UNIFORM_BUFFER, v.size(), v.data(), GL_STATIC_DRAW); in TEST_P() 561 glBufferData(GL_UNIFORM_BUFFER, bigSize, zero.data(), GL_STATIC_DRAW); in TEST_P() 588 glBufferData(GL_UNIFORM_BUFFER, bigSize, expectedData.data(), GL_STATIC_DRAW); in TEST_P() 695 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 751 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 756 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 835 glBufferData(GL_UNIFORM_BUFFER, kDataSize, v.data(), GL_STATIC_DRAW); in TEST_P() [all …]
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D | ShaderStorageBufferTest.cpp | 82 matrixCase.mInputdata, GL_STATIC_DRAW); in runMatrixTest() 85 GL_STATIC_DRAW); in runMatrixTest() 127 GL_STATIC_DRAW); in runVectorTest() 131 GL_STATIC_DRAW); in runVectorTest() 288 glBufferData(GL_SHADER_STORAGE_BUFFER, kElementCount * kArrayStride, nullptr, GL_STATIC_DRAW); in TEST_P() 345 glBufferData(GL_SHADER_STORAGE_BUFFER, kBytesPerComponent, &kInitialData, GL_STATIC_DRAW); in TEST_P() 447 glBufferData(GL_SHADER_STORAGE_BUFFER, kBufferOffset + kBufferSize, nullptr, GL_STATIC_DRAW); in TEST_P() 542 glBufferData(GL_SHADER_STORAGE_BUFFER, 32, nullptr, GL_STATIC_DRAW); in TEST_P() 962 glBufferData(GL_SHADER_STORAGE_BUFFER, totalSize, nullptr, GL_STATIC_DRAW); in TEST_P() 982 glBufferData(GL_SHADER_STORAGE_BUFFER, totalSize, nullptr, GL_STATIC_DRAW); in TEST_P() [all …]
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D | DrawElementsTest.cpp | 94 GL_STATIC_DRAW); in TEST_P() 207 GL_STATIC_DRAW); in TEST_P() 211 GL_STATIC_DRAW); in TEST_P() 215 GL_STATIC_DRAW); in TEST_P() 223 GL_STATIC_DRAW); in TEST_P() 229 GL_STATIC_DRAW); in TEST_P() 289 GL_STATIC_DRAW); in TEST_P() 297 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices1), indices1, GL_STATIC_DRAW); in TEST_P() 308 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices2), indices2, GL_STATIC_DRAW); in TEST_P()
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D | BufferDataTest.cpp | 97 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in TEST_P() 117 glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); in TEST_P() 302 glBufferData(GL_ARRAY_BUFFER, sizeof(char) * 6, vertexData, GL_STATIC_DRAW); in TEST_P() 311 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 1, indexData, GL_STATIC_DRAW); in TEST_P() 323 glBufferData(GL_COPY_READ_BUFFER, 4, &indexData[1], GL_STATIC_DRAW); in TEST_P() 356 glBufferData(GL_ARRAY_BUFFER, 1, singleByte, GL_STATIC_DRAW); in TEST_P() 362 glBufferData(GL_ARRAY_BUFFER, numBytes, nullptr, GL_STATIC_DRAW); in TEST_P() 390 glBufferData(GL_COPY_WRITE_BUFFER, numBytes, zeros, GL_STATIC_DRAW); in TEST_P() 441 glBufferData(GL_COPY_READ_BUFFER, srcData.size(), srcData.data(), GL_STATIC_DRAW); in TEST_P() 497 glBufferData(GL_ARRAY_BUFFER, data.size(), nullptr, GL_STATIC_DRAW); in TEST_P() [all …]
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D | RobustBufferAccessBehaviorTest.cpp | 158 runIndexOutOfRangeTests(GL_STATIC_DRAW); in TEST_P() 203 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices.data(), GL_STATIC_DRAW); in TEST_P() 212 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indicies), indicies.data(), GL_STATIC_DRAW); in TEST_P() 279 GL_STATIC_DRAW); in TEST_P() 379 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P() 390 glBufferData(GL_ARRAY_BUFFER, 9 * 5 * sizeof(GLfloat), defaultFloats.data(), GL_STATIC_DRAW); in TEST_P() 460 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P() 472 glBufferData(GL_ARRAY_BUFFER, 0, nullptr, GL_STATIC_DRAW); in TEST_P() 488 glBufferData(GL_ARRAY_BUFFER, sizeof(kFloats), kFloats, GL_STATIC_DRAW); in TEST_P() 516 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P()
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D | StateChangeTest.cpp | 303 glBufferData(GL_ARRAY_BUFFER, red.size() * sizeof(GLColor), red.data(), GL_STATIC_DRAW); in TEST_P() 327 glBufferData(GL_ARRAY_BUFFER, blue.size() * sizeof(GLColor), blue.data(), GL_STATIC_DRAW); in TEST_P() 789 quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 859 GL_STATIC_DRAW); in TEST_P() 918 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 941 glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 6, greenColors.data(), GL_STATIC_DRAW); in TEST_P() 1080 glBufferData(GL_ARRAY_BUFFER, size1, data1.data(), GL_STATIC_DRAW); in TEST_P() 1089 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size1, nullptr, GL_STATIC_DRAW); in TEST_P() 1112 glBufferData(GL_ARRAY_BUFFER, size2, data2.data(), GL_STATIC_DRAW); in TEST_P() 1113 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size2, nullptr, GL_STATIC_DRAW); in TEST_P() [all …]
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D | SimpleOperationTest.cpp | 143 GL_STATIC_DRAW); in TEST_P() 273 glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); in TEST_P() 284 glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); in TEST_P() 298 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in TEST_P() 369 GL_STATIC_DRAW); in TEST_P() 410 GL_STATIC_DRAW); in TEST_P() 448 GL_STATIC_DRAW); in TEST_P() 491 GL_STATIC_DRAW); in TEST_P() 712 glBufferData(GL_ARRAY_BUFFER, colors1.size() * sizeof(GLColor), colors1.data(), GL_STATIC_DRAW); in TEST_P() 718 glBufferData(GL_ARRAY_BUFFER, colors2.size() * sizeof(GLColor), colors2.data(), GL_STATIC_DRAW); in TEST_P() [all …]
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D | VertexAttributeTest.cpp | 108 glBufferData(GL_ARRAY_BUFFER, dataSize, test.inputData, GL_STATIC_DRAW); in setupTest() 669 GL_STATIC_DRAW); in TEST_P() 678 SetupColorsForUnitQuad(colorLoc, kFloatGreen, GL_STATIC_DRAW, &colorBuffers[1]); in TEST_P() 817 glBufferData(GL_ARRAY_BUFFER, dataSize, &singleFloat, GL_STATIC_DRAW); in TEST_P() 847 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize + sizeof(Vector3), nullptr, GL_STATIC_DRAW); in TEST_P() 857 glBufferData(GL_ARRAY_BUFFER, dataSize + TypeStride(GL_FLOAT), nullptr, GL_STATIC_DRAW); in TEST_P() 892 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 900 glBufferData(GL_ARRAY_BUFFER, sizeof(inputData), inputData.data(), GL_STATIC_DRAW); in TEST_P() 1019 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize, quadVertices.data(), GL_STATIC_DRAW); in initTest() 1035 glBufferData(GL_ARRAY_BUFFER, kExpectedDataSize, expectedData.data(), GL_STATIC_DRAW); in initTest() [all …]
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D | AtomicCounterBufferTest.cpp | 179 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 213 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 269 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(initialData), initialData, GL_STATIC_DRAW); in TEST_P() 414 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
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/third_party/vk-gl-cts/modules/gles2/stress/ |
D | es2sLongRunningTests.cpp | 192 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 242 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 279 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 321 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 349 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 192 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 242 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 279 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 321 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 349 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fBufferWriteTests.cpp | 446 GL_STATIC_DRAW, in iterate() 555 GL_STATIC_DRAW, in init() 602 const deUint32 usage = GL_STATIC_DRAW; in init() 626 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 627 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); in init() 631 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72) in init() 632 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72) in init() 633 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72)); in init() 636 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) in init() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fBufferWriteTests.cpp | 454 GL_STATIC_DRAW, in iterate() 576 GL_STATIC_DRAW, in init() 618 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 619 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 620 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); in init() 623 << DataStoreSpec(GL_COPY_WRITE_BUFFER, GL_STATIC_DRAW, 72) in init() 624 << DataStoreSpec(GL_COPY_WRITE_BUFFER, GL_STATIC_DRAW, 72) in init() 625 << DataStoreSpec(GL_COPY_WRITE_BUFFER, GL_STATIC_DRAW, 72)); in init() 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) in init() 629 << DataStoreSpec(GL_COPY_READ_BUFFER, GL_STATIC_DRAW, 504) in init() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderDrawParametersTests.cpp | 187 gl.bufferData(GL_ARRAY_BUFFER, 24 * sizeof(GLfloat), vertices, GL_STATIC_DRAW); in init() 197 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 6 * sizeof(GLushort), elements, GL_STATIC_DRAW); in init() 436 …rData(GL_DRAW_INDIRECT_BUFFER, 1 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STATIC_DRAW); in initChild() 481 …ata(GL_DRAW_INDIRECT_BUFFER, 1 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_STATIC_DRAW); in initChild() 640 …rData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STATIC_DRAW); in initChild() 693 …ata(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_STATIC_DRAW); in initChild() 756 …rData(GL_DRAW_INDIRECT_BUFFER, 4 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STATIC_DRAW); in initChild() 766 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 3 * sizeof(GLushort), parameters, GL_STATIC_DRAW); in initChild() 826 …ata(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_STATIC_DRAW); in initChild() 836 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 3 * sizeof(GLushort), parameters, GL_STATIC_DRAW); in initChild()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cDrawIndirectTests.cpp | 1133 glBufferData(GL_DRAW_INDIRECT_BUFFER, 300, NULL, GL_STATIC_DRAW); in Run() 2001 …Data(GL_ARRAY_BUFFER, (GLsizeiptr)(coords.size() * sizeof(coords[0])), &coords[0], GL_STATIC_DRAW); in Run() 2030 glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(indirectArrays), &indirectArrays, GL_STATIC_DRAW); in Run() 2047 GL_STATIC_DRAW); in Run() 2053 …glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(indirectElements), &indirectElements, GL_STATIC_DRAW); in Run() 2167 NULL, GL_STATIC_DRAW); in Run() 2219 glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(indirectArrays), &indirectArrays, GL_STATIC_DRAW); in Run() 2236 GL_STATIC_DRAW); in Run() 2242 …glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(indirectElements), &indirectElements, GL_STATIC_DRAW); in Run() 2476 …Data(GL_ARRAY_BUFFER, (GLsizeiptr)(coords.size() * sizeof(coords[0])), &coords[0], GL_STATIC_DRAW); in Run() [all …]
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