/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | DrawElementsTest.cpp | 104 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 108 glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 142 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr); in TEST_P() 262 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 266 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 270 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 276 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 332 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr); in TEST_P() 426 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, reinterpret_cast<const void *>(6)); in TEST_P() 429 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, nullptr); in TEST_P() [all …]
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D | MultiDrawTest.cpp | 327 glMultiDrawArraysInstancedANGLE(GL_TRIANGLES, firsts.data(), counts.data(), in DoDrawArrays() 332 glMultiDrawArraysANGLE(GL_TRIANGLES, firsts.data(), counts.data(), kTriCount); in DoDrawArrays() 356 glMultiDrawElementsInstancedANGLE(GL_TRIANGLES, counts.data(), GL_UNSIGNED_SHORT, in DoDrawElements() 361 glMultiDrawElementsANGLE(GL_TRIANGLES, counts.data(), GL_UNSIGNED_SHORT, indices.data(), in DoDrawElements() 634 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, 0, 0); in TEST_P() 636 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, -1, 0); in TEST_P() 638 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, 1, 2); in TEST_P() 644 GL_TRIANGLES, in TEST_P() 650 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, triangleCount, 0); in TEST_P() 661 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, 1, 0); in TEST_P() [all …]
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D | StateChangeTest.cpp | 343 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 348 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 355 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 398 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 432 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 434 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 468 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 495 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 506 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 512 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() [all …]
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D | MultiviewDrawTest.cpp | 585 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 588 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 610 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 613 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 663 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 666 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 678 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 681 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 720 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 723 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() [all …]
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D | DebugMarkerTest.cpp | 114 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 121 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 127 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 131 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 135 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P()
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D | RobustBufferAccessBehaviorTest.cpp | 245 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 248 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 252 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 255 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 295 glDrawElements(GL_TRIANGLES, kIndexCount, GL_UNSIGNED_INT, nullptr); in TEST_P() 404 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() 415 glDrawArrays(GL_TRIANGLES, (kNumQuads - 1) * 6, 6); in TEST_P() 472 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 486 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 541 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() [all …]
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D | IndexBufferOffsetTest.cpp | 180 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth)); in runTest() 211 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth * 2)); in runTest() 380 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0); in TEST_P() 381 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, in TEST_P() 418 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(2)); in TEST_P() 424 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, in TEST_P() 456 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(1)); in TEST_P() 457 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(1)); in TEST_P()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | StateChangeTest.cpp | 316 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 321 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 328 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 371 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 406 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 433 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 444 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 450 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 800 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 806 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() [all …]
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D | MultiviewDrawTest.cpp | 584 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 587 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 609 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 612 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 662 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 665 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 677 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 680 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 719 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 722 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() [all …]
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D | DrawElementsTest.cpp | 102 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 106 glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 249 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 253 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 257 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 263 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 303 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, zeroIndices); in TEST_P() 310 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, zeroIndices + 1); in TEST_P()
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D | IndexBufferOffsetTest.cpp | 93 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth)); in runTest() 101 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth * 2)); in runTest() 163 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0); in TEST_P() 164 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, in TEST_P() 196 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(1)); in TEST_P() 197 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(1)); in TEST_P()
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D | RobustBufferAccessBehaviorTest.cpp | 248 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 251 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 255 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 258 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 298 glDrawElements(GL_TRIANGLES, kIndexCount, GL_UNSIGNED_INT, nullptr); in TEST_P() 407 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() 418 glDrawArrays(GL_TRIANGLES, (kNumQuads - 1) * 6, 6); in TEST_P() 475 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 489 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 544 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() [all …]
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D | TransformFeedbackTest.cpp | 95 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 156 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 264 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 434 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 773 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 883 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 1081 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 1099 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 1109 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 1246 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() [all …]
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/third_party/mesa3d/docs/gallium/ |
D | buffermapping.rst | 28 …1030896 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 526, count = 252, type… 29 …1030915 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 19657, count = 36, typ… 33 …1030936 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 3, count = 6, type = G… 36 …1030940 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 4, end = 7, count = 6, type = G… 87 …761846 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 323, count = 384, type … 102 …167588 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 71, count = 108, type =… 105 …167592 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 7, count = 12, type = G… 106 …167594 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 3, count = 6, type = GL… 107 …167596 glDrawRangeElementsBaseVertex(mode = GL_TRIANGLES, start = 0, end = 3, count = 6, type = GL… 123 7251928 glDrawArrays(mode = GL_TRIANGLES, first = 0, count = 6) [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 369 glDrawArrays(GL_TRIANGLES, 0, -1); in init() 377 glDrawArrays(GL_TRIANGLES, 0, 1); in init() 508 glDrawElements(GL_TRIANGLES, 1, -1, vertices); in init() 510 glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices); in init() 515 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in init() 523 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 544 glBeginTransformFeedback (GL_TRIANGLES); in init() 547 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 551 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 641 glDrawArraysInstanced(GL_TRIANGLES, 0, -1, 1); in init() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 327 glDrawArrays(GL_TRIANGLES, 0, numElements); in ClearThenDraw() 335 glDrawArrays(GL_TRIANGLES, 0, numElements); in JustDraw() 349 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 355 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 371 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 378 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 390 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw() 393 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw() 405 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw() 408 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw() [all …]
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/third_party/skia/third_party/externals/angle2/samples/stencil_operations/ |
D | StencilOperations.cpp | 136 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[0]); in draw() 150 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[1]); in draw() 164 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[2]); in draw() 179 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[3]); in draw() 197 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[4]); in draw()
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/third_party/flutter/skia/third_party/externals/angle2/samples/stencil_operations/ |
D | StencilOperations.cpp | 136 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[0]); in draw() 150 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[1]); in draw() 164 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[2]); in draw() 179 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[3]); in draw() 197 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[4]); in draw()
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/third_party/mesa3d/src/mesa/main/ |
D | draw_validate.c | 268 mask &= (1 << GL_TRIANGLES) | in _mesa_update_valid_to_render_state() 306 if (ctx->TransformFeedback.Mode != GL_TRIANGLES) in _mesa_update_valid_to_render_state() 323 if (ctx->TransformFeedback.Mode != GL_TRIANGLES) in _mesa_update_valid_to_render_state() 337 case GL_TRIANGLES: in _mesa_update_valid_to_render_state() 395 valid = geom_mode == GL_TRIANGLES; in _mesa_update_valid_to_render_state() 410 case GL_TRIANGLES: in _mesa_update_valid_to_render_state() 411 mask &= (1 << GL_TRIANGLES) | in _mesa_update_valid_to_render_state()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 215 glDrawArrays(GL_TRIANGLES, 0, numElements); in ClearThenDraw() 223 glDrawArrays(GL_TRIANGLES, 0, numElements); in JustDraw() 237 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 243 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 259 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 266 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 278 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw() 281 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw()
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/third_party/skia/third_party/externals/angle2/samples/multiple_draw_buffers/ |
D | MultipleDrawBuffers.cpp | 168 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 177 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 181 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 185 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 189 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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/third_party/flutter/skia/third_party/externals/angle2/samples/multiple_draw_buffers/ |
D | MultipleDrawBuffers.cpp | 168 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 177 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 181 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 185 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 189 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 512 ctx.glDrawArrays(GL_TRIANGLES, 0, -1); in draw_arrays_incomplete_primitive() 520 ctx.glDrawArrays(GL_TRIANGLES, 0, 1); in draw_arrays_incomplete_primitive() 666 ctx.glDrawElements(GL_TRIANGLES, 1, -1, indices); in draw_elements_incomplete_primitive() 668 ctx.glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, indices); in draw_elements_incomplete_primitive() 673 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 681 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 702 ctx.glBeginTransformFeedback(GL_TRIANGLES); in draw_elements_incomplete_primitive() 705 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 709 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 776 ctx.glDrawElementsBaseVertex(GL_TRIANGLES, 1, GL_UNSIGNED_INT, indices, 1); in draw_elements_base_vertex_primitive_mode_mismatch() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | BasicDrawTest.cpp | 43 glDrawArrays(GL_TRIANGLES, 0, 6); in drawRedQuad() 79 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 108 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 114 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
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/third_party/mesa3d/src/broadcom/ci/ |
D | broadcom-rpi3-fails.txt | 244 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 245 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 246 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 247 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 248 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 249 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 250 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 251 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 252 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- q… 253 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- q… [all …]
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