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Searched refs:GLchan (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexcompress_s3tc_tmp.h34 typedef GLubyte GLchan; typedef
58 GLchan *rgba = (GLchan *) texel; in dxt135_decode_imageblock()
141 GLchan *rgba = (GLchan *) texel; in fetch_2d_texel_rgba_dxt3()
155 GLchan *rgba = (GLchan *) texel; in fetch_2d_texel_rgba_dxt5()
893 static void extractsrccolors( GLubyte srcpixels[4][4][4], const GLchan *srcaddr, in extractsrccolors()
897 const GLchan *curaddr; in extractsrccolors()
918 const GLchan *srcaddr = srcPixData; in tx_compress_dxt1()
949 const GLchan *srcaddr = srcPixData; in tx_compress_dxt3()
987 const GLchan *srcaddr = srcPixData; in tx_compress_dxt5()
/third_party/mesa3d/docs/relnotes/
D4.1281 8. GLfloat / GLchan changes:
283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4].
285 - Changed ctx->Driver.AlphaRef() to take GLfloat instead of GLchan.
287 - texObj->BorderColor is now GLfloat[4]. texObj->_BorderChan is GLchan[4].
289 This is part of an effort to remove all GLchan types from core Mesa so