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Searched refs:GLenum16 (Results 1 – 22 of 22) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dmtypes.h211 GLenum16 ColorControl; /**< either GL_SINGLE_COLOR
249 GLenum16 DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
256 GLenum16 AlphaFunc; /**< Alpha test function */
276 GLenum16 SrcRGB; /**< RGB blend source term */
277 GLenum16 DstRGB; /**< RGB blend dest term */
278 GLenum16 SrcA; /**< Alpha blend source term */
279 GLenum16 DstA; /**< Alpha blend dest term */
280 GLenum16 EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */
281 GLenum16 EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */
309 GLenum16 LogicOp; /**< Logic operator */
[all …]
Dshader_types.h71 GLenum16 VertexOrder;
147 GLenum16 Type;
366 GLenum16 Type; /**< Always GL_SHADER_PROGRAM (internal token) */
418 GLenum16 BufferMode;
507 GLenum16 Target;
508 GLenum16 Format; /**< String encoding format */
616 GLenum16 ImageAccess[MAX_IMAGE_UNIFORMS];
736 GLenum16 Type;
821 GLenum16 Type; /** Program interface type. */
930 GLenum16 access;
Dvarray.h47 GLubyte size, GLenum16 type, GLenum16 format,
Dbuffers.h45 GLuint n, const GLenum16 *buffers,
Dglheader.h47 typedef unsigned short GLenum16; typedef
Dconsts_exts.h718 GLenum16 LayerAndVPIndexProvokingVertex;
744 GLenum16 ResetStrategy;
902 GLenum16 ContextReleaseBehavior;
Dbuffers.c319 const GLenum16 buffer16 = buffer; in draw_buffer()
618 GLenum16 buffers16[MAX_DRAW_BUFFERS]; in draw_buffers()
759 GLuint n, const GLenum16 *buffers, in _mesa_drawbuffers()
Dget.c237 GLenum16 value_enum16;
1697 return sizeof(GLenum16); in get_value_size()
1812 params[0] = INT_TO_BOOLEAN(((GLenum16 *) p)[0]); in _mesa_GetBooleanv()
1925 params[0] = (GLfloat) (((GLenum16 *) p)[0]); in _mesa_GetFloatv()
2073 params[0] = ((GLenum16 *) p)[0]; in _mesa_GetIntegerv()
2195 params[0] = ((GLenum16 *) p)[0]; in _mesa_GetInteger64v()
2313 params[0] = ((GLenum16 *) p)[0]; in _mesa_GetDoublev()
2444 GLenum e = *(GLenum16 *)p; in _mesa_GetUnsignedBytevEXT()
3434 params[0] = INT_TO_FIXED((GLint)(((GLenum16 *) p)[0])); in _mesa_GetFixedv()
Dstate.c109 GLenum16 depth_func = ctx->Depth.Func; in _mesa_update_allow_draw_out_of_order()
Dvarray.c479 vertex_format_to_pipe_format(GLubyte size, GLenum16 type, GLenum16 format, in vertex_format_to_pipe_format()
547 GLubyte size, GLenum16 type, GLenum16 format, in _mesa_set_vertex_format()
Dcontext.c1391 GLenum16 buffer; in handle_first_current()
Dteximage.c841 img->_BaseFormat = (GLenum16)base_format; in _mesa_init_teximage_fields_ms()
/third_party/mesa3d/src/mesa/vbo/
Dvbo_private.h129 GLubyte size, GLenum16 type) in vbo_set_vertex_format()
249 GLubyte size, GLenum16 type, GLuint offset) in _vbo_set_attrib_format()
Dvbo.h131 GLenum16 type; /**< GL_FLOAT, GL_DOUBLE, GL_INT, etc */
155 GLenum16 attrtype[VBO_ATTRIB_MAX]; /**< GL_FLOAT, GL_INT, etc */
Dvbo_save_draw.c58 const GLenum16 type = attrib->Format.Type; in copy_vao()
Dvbo_exec_draw.c133 const GLenum16 type = exec->vtx.attr[vbo_attr].type; in vbo_exec_bind_arrays()
Dvbo_save_api.c290 const GLenum16 type[VBO_ATTRIB_MAX], in compare_vao()
316 const GLenum16 tp = type[vbo_attr]; in compare_vao()
344 const GLenum16 type[VBO_ATTRIB_MAX], in update_vao()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_viewport.c38 viewport_swizzle_from_glenum(GLenum16 swizzle) in viewport_swizzle_from_glenum()
/third_party/mesa3d/src/mesa/program/
Dprog_parameter.h97 GLenum16 DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst2226 - nir: don't use GLenum16 in nir.h
D20.1.0.rst3156 - glthread: use GLenum16 in batch buffers to save space
D20.2.0.rst3227 - glthread: stop using GLenum16 to get correct GL errors for out-of-bounds enums