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Searched refs:GST_MAP_D3D11 (Results 1 – 8 of 8) sorted by relevance

/third_party/gstreamer/gstplugins_bad/gst-libs/gst/d3d11/
Dgstd3d11memory.cpp383 if ((flags & GST_MAP_D3D11) == GST_MAP_D3D11) { in gst_d3d11_memory_map_full()
457 if ((info->flags & GST_MAP_D3D11) == GST_MAP_D3D11) { in gst_d3d11_memory_unmap_full()
1280 (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { in gst_d3d11_memory_copy()
Dgstd3d11memory.h78 #define GST_MAP_D3D11 (GST_MAP_FLAG_LAST << 1) macro
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11pluginutils.cpp777 (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) { in gst_d3d11_buffer_copy_into()
783 (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { in gst_d3d11_buffer_copy_into()
878 map_flags = (GstMapFlags) (flags | GST_MAP_D3D11); in gst_d3d11_buffer_map()
Dgstd3d11screencapturesrc.cpp931 (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) { in gst_d3d11_screen_capture_src_create()
Dgstd3d11decoder.cpp1495 &out_map, (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) { in copy_to_d3d11()
Dgstd3d11compositor.cpp1290 (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { in gst_d3d11_compositor_pad_prepare_frame()
/third_party/gstreamer/gstplugins_bad/sys/mediafoundation/
Dgstmfvideoenc.cpp1128 (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { in gst_mf_video_enc_create_input_sample_d3d11()
/third_party/gstreamer/gstplugins_bad/
DChangeLog29109 of fallback frame. Then, we need to map fallback texture with GST_MAP_D3D11