Searched refs:GetD3D12HeapFlags (Results 1 – 2 of 2) sorted by relevance
66 D3D12_DESCRIPTOR_HEAP_FLAGS GetD3D12HeapFlags(D3D12_DESCRIPTOR_HEAP_TYPE heapType) { in GetD3D12HeapFlags() function151 heapDescriptor.Flags = GetD3D12HeapFlags(mHeapType); in AllocateHeap()
59 D3D12_HEAP_FLAGS GetD3D12HeapFlags(ResourceHeapKind resourceHeapKind) { in GetD3D12HeapFlags() function173 mDevice, GetD3D12HeapType(resourceHeapKind), GetD3D12HeapFlags(resourceHeapKind), in ResourceAllocatorManager()