Searched refs:GetLoVal (Results 1 – 1 of 1) sorted by relevance
26 if (GetLoVal(rect) < fSplitCoord && fLo->intersects(rect)) { in intersects()36 if (GetLoVal(rect) < fSplitCoord) { in addNonIntersecting()46 SK_ALWAYS_INLINE static float GetLoVal(const Rect& rect) { in GetLoVal() function in skgpu::IntersectionTree::TreeNode