Searched refs:GetMemorySegment (Results 1 – 4 of 4) sorted by relevance
26 MemorySegment GetMemorySegment(Device* device, D3D12_HEAP_TYPE heapType) { in GetMemorySegment() function174 GetMemorySegment(device, GetD3D12HeapType(resourceHeapKind))); in ResourceAllocatorManager()374 resourceInfo.SizeInBytes, GetMemorySegment(mDevice, heapType))); in CreateCommittedResource()390 Heap* heap = new Heap(committedResource, GetMemorySegment(mDevice, heapType), in CreateCommittedResource()
43 DAWN_TRY(MakeAllocationsResident(GetMemorySegmentInfo(pageable->GetMemorySegment()), in LockAllocation()261 if (heap->GetMemorySegment() == MemorySegment::Local) { in EnsureHeapsAreResident()348 GetMemorySegmentInfo(pageable->GetMemorySegment())->lruCache.Append(pageable); in TrackResidentAllocation()
48 MemorySegment GetMemorySegment() const;
53 MemorySegment Pageable::GetMemorySegment() const { in GetMemorySegment() function in dawn_native::d3d12::Pageable