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Searched refs:GetMemorySegment (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceAllocatorManagerD3D12.cpp26 MemorySegment GetMemorySegment(Device* device, D3D12_HEAP_TYPE heapType) { in GetMemorySegment() function
174 GetMemorySegment(device, GetD3D12HeapType(resourceHeapKind))); in ResourceAllocatorManager()
374 resourceInfo.SizeInBytes, GetMemorySegment(mDevice, heapType))); in CreateCommittedResource()
390 Heap* heap = new Heap(committedResource, GetMemorySegment(mDevice, heapType), in CreateCommittedResource()
DResidencyManagerD3D12.cpp43 DAWN_TRY(MakeAllocationsResident(GetMemorySegmentInfo(pageable->GetMemorySegment()), in LockAllocation()
261 if (heap->GetMemorySegment() == MemorySegment::Local) { in EnsureHeapsAreResident()
348 GetMemorySegmentInfo(pageable->GetMemorySegment())->lruCache.Append(pageable); in TrackResidentAllocation()
DPageableD3D12.h48 MemorySegment GetMemorySegment() const;
DPageableD3D12.cpp53 MemorySegment Pageable::GetMemorySegment() const { in GetMemorySegment() function in dawn_native::d3d12::Pageable