Searched refs:GetOptimalBytesPerRowAlignment (Results 1 – 14 of 14) sorted by relevance
50 MOCK_METHOD(uint32_t, GetOptimalBytesPerRowAlignment, (), (const, override));
77 uint32_t GetOptimalBytesPerRowAlignment() const override;
304 uint32_t Device::GetOptimalBytesPerRowAlignment() const { in GetOptimalBytesPerRowAlignment() function in dawn_native::opengl::Device
72 uint32_t GetOptimalBytesPerRowAlignment() const override;
494 uint32_t Device::GetOptimalBytesPerRowAlignment() const {
103 uint32_t GetOptimalBytesPerRowAlignment() const override;
1005 uint32_t Device::GetOptimalBytesPerRowAlignment() const { in GetOptimalBytesPerRowAlignment() function in dawn_native::vulkan::Device
1155 device->GetOptimalBytesPerRowAlignment()); in ClearTexture()
143 uint32_t GetOptimalBytesPerRowAlignment() const override;
724 uint32_t Device::GetOptimalBytesPerRowAlignment() const { in GetOptimalBytesPerRowAlignment() function in dawn_native::d3d12::Device
118 uint32_t GetOptimalBytesPerRowAlignment() const override;
503 uint32_t Device::GetOptimalBytesPerRowAlignment() const { in GetOptimalBytesPerRowAlignment() function in dawn_native::null::Device
343 virtual uint32_t GetOptimalBytesPerRowAlignment() const = 0;
337 uint32_t optimalBytesPerRowAlignment = GetDevice()->GetOptimalBytesPerRowAlignment(); in WriteTextureImpl()