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Searched refs:GetPendingCommandContext (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/white_box/
DMetalAutoreleasePoolTests.mm40 mMtlDevice->GetPendingCommandContext();
54 mMtlDevice->GetPendingCommandContext()->EnsureBlit();
58 mMtlDevice->GetPendingCommandContext()->EndBlit();
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DBufferD3D12.cpp165 ToBackend(GetDevice())->GetPendingCommandContext()); in Initialize()
177 ToBackend(GetDevice())->GetPendingCommandContext()); in Initialize()
358 DAWN_TRY_ASSIGN(commandContext, ToBackend(GetDevice())->GetPendingCommandContext()); in MapAsyncImpl()
DQueueD3D12.cpp38 DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext()); in SubmitImpl()
DSwapChainD3D12.cpp120 DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext()); in OnBeforePresent()
312 DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext()); in PresentImpl()
DDeviceD3D12.cpp252 ResultOrError<CommandRecordingContext*> Device::GetPendingCommandContext() { in GetPendingCommandContext() function in dawn_native::d3d12::Device
464 DAWN_TRY_ASSIGN(commandRecordingContext, GetPendingCommandContext()); in CopyFromStagingToBuffer()
500 DAWN_TRY_ASSIGN(commandContext, GetPendingCommandContext()); in CopyFromStagingToTexture()
DDeviceD3D12.h73 ResultOrError<CommandRecordingContext*> GetPendingCommandContext();
DTextureD3D12.cpp626 DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext()); in InitializeAsInternalTexture()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DBufferMTL.mm123 ToBackend(GetDevice())->GetPendingCommandContext();
136 ToBackend(GetDevice())->GetPendingCommandContext();
160 ToBackend(GetDevice())->GetPendingCommandContext();
DDeviceMTL.mm333 CommandRecordingContext* Device::GetPendingCommandContext() {
402 ->EnsureDataInitializedAsDestination(GetPendingCommandContext(), destinationOffset,
407 [GetPendingCommandContext()->EnsureBlit() copyFromBuffer:uploadBuffer
423 EnsureDestinationTextureInitialized(GetPendingCommandContext(), texture, *dst,
426 RecordCopyBufferToTexture(GetPendingCommandContext(), ToBackend(source)->GetBufferHandle(),
DQueueMTL.mm37 CommandRecordingContext* commandContext = device->GetPendingCommandContext();
DDeviceMTL.h53 CommandRecordingContext* GetPendingCommandContext();
DTextureMTL.mm465 DAWN_TRY(ClearTexture(device->GetPendingCommandContext(), GetAllSubresources(),