Searched refs:GetRenderPassDepthStencilDescriptor (Results 1 – 3 of 3) sorted by relevance
46 const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC* GetRenderPassDepthStencilDescriptor() const;
1310 if (renderPassBuilder->GetRenderPassDepthStencilDescriptor() in EmulateBeginRenderPass()1314 depthClear = renderPassBuilder->GetRenderPassDepthStencilDescriptor() in EmulateBeginRenderPass()1317 if (renderPassBuilder->GetRenderPassDepthStencilDescriptor() in EmulateBeginRenderPass()1322 renderPassBuilder->GetRenderPassDepthStencilDescriptor() in EmulateBeginRenderPass()1328 renderPassBuilder->GetRenderPassDepthStencilDescriptor()->cpuDescriptor, in EmulateBeginRenderPass()1338 ? &renderPassBuilder->GetRenderPassDepthStencilDescriptor()->cpuDescriptor in EmulateBeginRenderPass()1363 ? renderPassBuilder.GetRenderPassDepthStencilDescriptor() in RecordRenderPass()
138 RenderPassBuilder::GetRenderPassDepthStencilDescriptor() const { in GetRenderPassDepthStencilDescriptor() function in dawn_native::d3d12::RenderPassBuilder