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Searched refs:GetRenderTargetViewAllocator (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DDeviceD3D12.h127 StagingDescriptorAllocator* GetRenderTargetViewAllocator() const;
DDeviceD3D12.cpp712 StagingDescriptorAllocator* Device::GetRenderTargetViewAllocator() const { in GetRenderTargetViewAllocator() function in dawn_native::d3d12::Device
DTextureD3D12.cpp1068 device->GetRenderTargetViewAllocator()->AllocateTransientCPUDescriptors()); in ClearTexture()
DCommandBufferD3D12.cpp1208 device->GetRenderTargetViewAllocator()->AllocateTransientCPUDescriptors()); in SetupRenderPass()