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Searched refs:GetSamplerShaderVisibleDescriptorAllocator (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/white_box/
DD3D12DescriptorHeapTests.cpp197 d3dDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
230 mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
273 mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
305 mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
346 mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
372 mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
399 mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
553 const uint32_t heapSize = mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator() in TEST_P()
826 mD3DDevice->GetSamplerShaderVisibleDescriptorAllocator(); in TEST_P()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DDeviceD3D12.h116 ShaderVisibleDescriptorAllocator* GetSamplerShaderVisibleDescriptorAllocator() const;
DDeviceD3D12.cpp692 ShaderVisibleDescriptorAllocator* Device::GetSamplerShaderVisibleDescriptorAllocator() const { in GetSamplerShaderVisibleDescriptorAllocator() function in dawn_native::d3d12::Device
DCommandBufferD3D12.cpp318 mSamplerAllocator(device->GetSamplerShaderVisibleDescriptorAllocator()) { in BindGroupStateTracker()