Home
last modified time | relevance | path

Searched refs:GetViewShaderVisibleDescriptorAllocator (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/white_box/
DD3D12DescriptorHeapTests.cpp141 d3dDevice->GetViewShaderVisibleDescriptorAllocator(); in TEST_P()
470 mD3DDevice->GetViewShaderVisibleDescriptorAllocator()->GetShaderVisibleHeapSizeForTesting(); in TEST_P()
619 mD3DDevice->GetViewShaderVisibleDescriptorAllocator()->GetShaderVisibleHeapSizeForTesting(); in TEST_P()
682 mD3DDevice->GetViewShaderVisibleDescriptorAllocator()->GetShaderVisibleHeapSizeForTesting(); in TEST_P()
823 mD3DDevice->GetViewShaderVisibleDescriptorAllocator(); in TEST_P()
DD3D12ResidencyTests.cpp375 d3dDevice->GetViewShaderVisibleDescriptorAllocator(); in TEST_P()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DDeviceD3D12.h115 ShaderVisibleDescriptorAllocator* GetViewShaderVisibleDescriptorAllocator() const;
DDeviceD3D12.cpp688 ShaderVisibleDescriptorAllocator* Device::GetViewShaderVisibleDescriptorAllocator() const { in GetViewShaderVisibleDescriptorAllocator() function in dawn_native::d3d12::Device
DCommandBufferD3D12.cpp317 mViewAllocator(device->GetViewShaderVisibleDescriptorAllocator()), in BindGroupStateTracker()