/third_party/skia/src/gpu/d3d/ |
D | GrD3DRenderTarget.cpp | 20 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() function in GrD3DRenderTarget 43 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() function in GrD3DRenderTarget 64 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() function in GrD3DRenderTarget 80 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() function in GrD3DRenderTarget 91 sk_sp<GrD3DRenderTarget> GrD3DRenderTarget::MakeWrappedRenderTarget( in MakeWrappedRenderTarget() 107 GrD3DRenderTarget* d3dRT; in MakeWrappedRenderTarget() 119 d3dRT = new GrD3DRenderTarget(gpu, dimensions, info, std::move(state), msInfo, in MakeWrappedRenderTarget() 123 d3dRT = new GrD3DRenderTarget(gpu, dimensions, info, std::move(state), renderTargetView, in MakeWrappedRenderTarget() 127 return sk_sp<GrD3DRenderTarget>(d3dRT); in MakeWrappedRenderTarget() 130 GrD3DRenderTarget::~GrD3DRenderTarget() { in ~GrD3DRenderTarget() [all …]
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D | GrD3DRenderTarget.h | 21 class GrD3DRenderTarget; variable 25 class GrD3DRenderTarget: public GrRenderTarget, public virtual GrD3DTextureResource { 27 static sk_sp<GrD3DRenderTarget> MakeWrappedRenderTarget(GrD3DGpu*, SkISize, int sampleCnt, 30 ~GrD3DRenderTarget() override; 59 GrD3DRenderTarget(GrD3DGpu* gpu, 68 GrD3DRenderTarget(GrD3DGpu* gpu, 91 GrD3DRenderTarget(GrD3DGpu* gpu, 101 GrD3DRenderTarget(GrD3DGpu* gpu,
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D | GrD3DPipelineStateBuilder.h | 31 GrD3DRenderTarget*, 48 GrD3DPipelineStateBuilder(GrD3DGpu*, GrD3DRenderTarget*, const GrProgramDesc&, 68 GrD3DRenderTarget* fRenderTarget;
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D | GrD3DTextureRenderTarget.h | 26 class GrD3DTextureRenderTarget: public GrD3DTexture, public GrD3DRenderTarget { 45 GrD3DRenderTarget::onAbandon(); in onAbandon() 51 GrD3DRenderTarget::onRelease(); in onRelease()
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D | GrD3DResourceProvider.h | 30 class GrD3DRenderTarget; variable 75 GrD3DPipelineState* findOrCreateCompatiblePipelineState(GrD3DRenderTarget*, 100 GrD3DPipelineState* refPipelineState(GrD3DRenderTarget*, const GrProgramInfo&);
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D | GrD3DTextureRenderTarget.cpp | 28 , GrD3DRenderTarget(gpu, in GrD3DTextureRenderTarget() 52 , GrD3DRenderTarget(gpu, dimensions, info, state, renderTargetView) { in GrD3DTextureRenderTarget() 71 , GrD3DRenderTarget(gpu, in GrD3DTextureRenderTarget() 95 , GrD3DRenderTarget(gpu, dimensions, info, state, renderTargetView) { in GrD3DTextureRenderTarget()
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D | GrD3DGpu.cpp | 435 GrD3DRenderTarget* d3dRT = static_cast<GrD3DRenderTarget*>(dstRT); in onCopySurface() 443 GrD3DRenderTarget* d3dRT = static_cast<GrD3DRenderTarget*>(srcRT); in onCopySurface() 519 GrD3DRenderTarget* srcRT = static_cast<GrD3DRenderTarget*>(src->asRenderTarget()); in copySurfaceAsResolve() 530 GrD3DRenderTarget* src, const SkIRect& srcIRect) { in resolveTexture() 539 dstTextureResource = static_cast<GrD3DRenderTarget*>(dstRT); in resolveTexture() 554 GrD3DRenderTarget* rt = static_cast<GrD3DRenderTarget*>(target); in onResolveRenderTarget() 573 GrD3DRenderTarget* rt = static_cast<GrD3DRenderTarget*>(surface->asRenderTarget()); in onReadPixels() 871 GrD3DRenderTarget* rt = static_cast<GrD3DRenderTarget*>(surface->asRenderTarget()); in onTransferPixelsFrom() 1018 sk_sp<GrD3DRenderTarget> tgt = GrD3DRenderTarget::MakeWrappedRenderTarget( in onWrapBackendRenderTarget() 1681 resource = static_cast<GrD3DRenderTarget*>(rt); in prepareSurfacesForBackendAccessAndStateUpdates()
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D | GrD3DOpsRenderPass.cpp | 55 GrD3DRenderTarget* d3dRT = static_cast<GrD3DRenderTarget*>(fRenderTarget); in onBegin() 179 GrD3DRenderTarget* d3dRT = static_cast<GrD3DRenderTarget*>(fRenderTarget); in onBindPipeline() 315 auto d3dRT = static_cast<GrD3DRenderTarget*>(fRenderTarget); in onClear()
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D | GrD3DCommandList.h | 24 class GrD3DRenderTarget; variable 184 void clearRenderTargetView(const GrD3DRenderTarget* renderTarget, 190 void setRenderTarget(const GrD3DRenderTarget* renderTarget);
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D | GrD3DPipelineStateBuilder.cpp | 33 GrD3DRenderTarget* renderTarget, in MakePipelineState() 51 GrD3DRenderTarget* renderTarget, in GrD3DPipelineStateBuilder() 648 const GrD3DRenderTarget* rt = static_cast<const GrD3DRenderTarget*>(fRenderTarget); in finalize()
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D | GrD3DResourceProvider.cpp | 198 GrD3DRenderTarget* rt, const GrProgramInfo& info) { in findOrCreateCompatiblePipelineState() 334 GrD3DRenderTarget* renderTarget, const GrProgramInfo& programInfo) { in refPipelineState()
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D | GrD3DTextureResource.h | 117 friend class GrD3DRenderTarget; variable
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D | GrD3DCommandList.cpp | 459 void GrD3DDirectCommandList::clearRenderTargetView(const GrD3DRenderTarget* renderTarget, in clearRenderTargetView() 483 void GrD3DDirectCommandList::setRenderTarget(const GrD3DRenderTarget* renderTarget) { in setRenderTarget()
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D | GrD3DCaps.cpp | 922 } else if (auto rt = static_cast<const GrD3DRenderTarget*>(surface->asRenderTarget())) { in surfaceSupportsReadPixels() 1059 GrD3DRenderTarget* d3dRT = (GrD3DRenderTarget*) rt; in makeDesc()
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D | GrD3DGpu.h | 258 GrD3DRenderTarget* src, const SkIRect& srcRect);
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/third_party/skia/include/gpu/ |
D | GrBackendSurface.h | 598 friend class GrD3DRenderTarget; variable
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/third_party/skia/gn/ |
D | gpu.gni | 701 "$_src/gpu/d3d/GrD3DRenderTarget.cpp", 702 "$_src/gpu/d3d/GrD3DRenderTarget.h",
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