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Searched refs:GrGLFormatIsCompressed (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLTexture.cpp55 if (GrGLFormatIsCompressed(desc.fFormat)) { in GrGLTexture()
DGrGLGpu.cpp856 SkASSERT(!GrGLFormatIsCompressed(glTex->format())); in onWritePixels()
877 SkASSERT(!GrGLFormatIsCompressed(glTex->format())); in onTransferPixelsTo()
974 SkASSERT(!GrGLFormatIsCompressed(textureFormat)); in uploadColorTypeTexData()
1387 SkASSERT(!GrGLFormatIsCompressed(texDesc.fFormat)); in onCreateTexture()
1705 SkASSERT(!GrGLFormatIsCompressed(format)); in createTexture()
3630 SkASSERT(!GrGLFormatIsCompressed(glFormat)); in onCreateBackendTexture()
DGrGLUtil.h633 bool GrGLFormatIsCompressed(GrGLFormat);
DGrGLUtil.cpp736 bool GrGLFormatIsCompressed(GrGLFormat format) { in GrGLFormatIsCompressed() function
DGrGLCaps.cpp4386 if (tex->target() == GR_GL_TEXTURE_EXTERNAL || GrGLFormatIsCompressed(tex->format())) { in surfaceSupportsReadPixels()
/third_party/flutter/skia/src/gpu/gl/
DGrGLUtil.h373 bool GrGLFormatIsCompressed(GrGLFormat);
DGrGLUtil.cpp601 bool GrGLFormatIsCompressed(GrGLFormat format) { in GrGLFormatIsCompressed() function
DGrGLGpu.cpp846 SkASSERT(!GrGLFormatIsCompressed(glTex->format())); in onWritePixels()
858 SkASSERT(!GrGLFormatIsCompressed(glTex->format())); in onTransferPixelsTo()
1121 SkASSERT(!GrGLFormatIsCompressed(textureFormat)); in uploadTexData()
1463 SkASSERT(!GrGLFormatIsCompressed(texDesc.fFormat)); in onCreateTexture()
1715 SkASSERT(!GrGLFormatIsCompressed(format)); in createTexture2D()