Searched refs:HANDLE_DI_FLAG (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/ |
D | DebugInfoFlags.def | 13 #if !(defined HANDLE_DI_FLAG || defined HANDLE_DISP_FLAG) 17 #ifndef HANDLE_DI_FLAG 18 #define HANDLE_DI_FLAG(ID, NAME) 27 HANDLE_DI_FLAG(0, Zero) // Use it as zero value. 29 HANDLE_DI_FLAG(1, Private) 30 HANDLE_DI_FLAG(2, Protected) 31 HANDLE_DI_FLAG(3, Public) 32 HANDLE_DI_FLAG((1 << 2), FwdDecl) 33 HANDLE_DI_FLAG((1 << 3), AppleBlock) 35 HANDLE_DI_FLAG((1 << 4), ReservedBit4) [all …]
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D | DebugInfoMetadata.h | 158 #define HANDLE_DI_FLAG(ID, NAME) Flag##NAME = ID, macro
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/ |
D | DebugInfoMetadata.cpp | 163 #define HANDLE_DI_FLAG(ID, NAME) .Case("DIFlag" #NAME, Flag##NAME) in getFlag() macro 170 #define HANDLE_DI_FLAG(ID, NAME) \ in getFlagString() macro 206 #define HANDLE_DI_FLAG(ID, NAME) \ in splitFlags() macro
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