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Searched refs:HardwareAcceleratedSelect (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dfeedback.c231 if (!ctx->Const.HardwareAcceleratedSelect) in alloc_select_resource()
284 if (!ctx->Const.HardwareAcceleratedSelect) in save_used_name_stack()
339 if (ctx->Const.HardwareAcceleratedSelect) { in update_hit_record()
433 if (ctx->Const.HardwareAcceleratedSelect) { in reset_name_stack_to_empty()
482 if (!ctx->Const.HardwareAcceleratedSelect || save_used_name_stack(ctx)) { in _mesa_LoadName()
511 if (!ctx->Const.HardwareAcceleratedSelect || save_used_name_stack(ctx)) { in _mesa_PushName()
538 if (!ctx->Const.HardwareAcceleratedSelect || save_used_name_stack(ctx)) { in _mesa_PopName()
Dcontext.h419 ctx->Const.HardwareAcceleratedSelect; in _mesa_hw_select_enabled()
Dconsts_exts.h1002 bool HardwareAcceleratedSelect; member
/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_feedback.c294 if (ctx->Const.HardwareAcceleratedSelect) in st_RenderMode()
320 if (ctx->RenderMode == GL_SELECT && ctx->Const.HardwareAcceleratedSelect) in st_RenderMode()
Dst_extensions.c631 c->HardwareAcceleratedSelect = in st_init_limits()
/third_party/mesa3d/docs/relnotes/
D22.2.0.rst5078 - mesa: enable HardwareAcceleratedSelect