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Searched refs:I915_NEW_VS_CONSTANTS (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/i915/
Di915_context.h330 #define I915_NEW_VS_CONSTANTS 0x1000 macro
Di915_context.c73 i915->dirty &= ~I915_NEW_VS_CONSTANTS; in i915_draw_vbo()
Di915_debug.c948 {I915_NEW_VS_CONSTANTS, "vs_const"}, in i915_dump_dirty()
Di915_state.c709 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS in i915_set_constant_buffer()