Searched refs:IBB (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/ |
D | OrderedInstructions.cpp | 21 const BasicBlock *IBB = InstA->getParent(); in localDominates() local 22 auto OBB = OBBMap.find(IBB); in localDominates() 24 OBB = OBBMap.insert({IBB, std::make_unique<OrderedBasicBlock>(IBB)}).first; in localDominates()
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D | MemorySSAUpdater.cpp | 626 BasicBlock *IBB = MPhi->getIncomingBlock(I); in updatePhisWhenInsertingUniqueBackedgeBlock() local 628 if (IBB != Preheader) { in updatePhisWhenInsertingUniqueBackedgeBlock() 629 NewMPhi->addIncoming(IV, IBB); in updatePhisWhenInsertingUniqueBackedgeBlock()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/ |
D | BreakCriticalEdges.cpp | 335 BasicBlock *IBB = nullptr; in findIBRPredecessor() local 341 if (IBB) in findIBRPredecessor() 343 IBB = PredBB; in findIBRPredecessor() 354 return IBB; in findIBRPredecessor()
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D | LoopSimplify.cpp | 403 BasicBlock *IBB = PN->getIncomingBlock(i); in insertUniqueBackedgeBlock() local 405 if (IBB == Preheader) { in insertUniqueBackedgeBlock() 408 NewPN->addIncoming(IV, IBB); in insertUniqueBackedgeBlock()
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D | IntegerDivision.cpp | 180 BasicBlock *IBB = Builder.GetInsertBlock(); in generateUnsignedDivisionCode() local 181 Function *F = IBB->getParent(); in generateUnsignedDivisionCode()
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D | Local.cpp | 782 BasicBlock *IBB = PN->getIncomingBlock(PI); in CanPropagatePredecessorsForPHIs() local 783 if (BBPreds.count(IBB) && in CanPropagatePredecessorsForPHIs() 784 !CanMergeValues(BBPN->getIncomingValueForBlock(IBB), in CanPropagatePredecessorsForPHIs() 790 << IBB->getName() << "\n"); in CanPropagatePredecessorsForPHIs() 800 BasicBlock *IBB = PN->getIncomingBlock(PI); in CanPropagatePredecessorsForPHIs() local 801 if (BBPreds.count(IBB) && in CanPropagatePredecessorsForPHIs() 806 << "predecessor " << IBB->getName() << "\n"); in CanPropagatePredecessorsForPHIs()
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/ |
D | IceCfgNode.cpp | 833 auto IBB = MapBegin.begin(), IEB = MapEnd.begin(); in livenessAddIntervals() local 835 while (IBB != IBE || IEB != IEE) { in livenessAddIntervals() 836 SizeT i1 = IBB == IBE ? NumVars : IBB->first; in livenessAddIntervals() 846 InstNumberT LB = i == i1 ? IBB->second : FirstInstNum; in livenessAddIntervals() 862 ++IBB; in livenessAddIntervals()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | BranchFolding.cpp | 1091 MachineBasicBlock *IBB = &*I; in TailMergeBlocks() local 1107 ML = MLI->getLoopFor(IBB); in TailMergeBlocks() 1108 if (ML && IBB == ML->getHeader()) in TailMergeBlocks() 1120 if (PBB == IBB) in TailMergeBlocks() 1144 if (!Cond.empty() && TBB == IBB) { in TailMergeBlocks() 1161 TII->insertBranch(*PBB, (TBB == IBB) ? FBB : TBB, nullptr, in TailMergeBlocks() 1176 MadeChange |= TryTailMergeBlocks(IBB, PredBB, MinCommonTailLength); in TailMergeBlocks() 1183 FixTail(MergePotentials.begin()->getBlock(), IBB, TII); in TailMergeBlocks()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/ |
D | SLPVectorizer.cpp | 4095 BasicBlock *IBB = PH->getIncomingBlock(i); in vectorizeTree() local 4097 if (!VisitedBBs.insert(IBB).second) { in vectorizeTree() 4098 NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB); in vectorizeTree() 4102 Builder.SetInsertPoint(IBB->getTerminator()); in vectorizeTree() 4105 NewPhi->addIncoming(Vec, IBB); in vectorizeTree()
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