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Searched refs:INTEGER_ALIGN (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DDataLayout.cpp160 {INTEGER_ALIGN, 1, Align(1), Align(1)}, // i1
161 {INTEGER_ALIGN, 8, Align(1), Align(1)}, // i8
162 {INTEGER_ALIGN, 16, Align(2), Align(2)}, // i16
163 {INTEGER_ALIGN, 32, Align(4), Align(4)}, // i32
164 {INTEGER_ALIGN, 64, Align(4), Align(8)}, // i64
330 case 'i': AlignType = INTEGER_ALIGN; break; in parseSpecifier()
547 (I->TypeBitWidth == BitWidth || AlignType == INTEGER_ALIGN)) in getAlignmentInfo()
550 if (AlignType == INTEGER_ALIGN) { in getAlignmentInfo()
554 if (I->AlignType == INTEGER_ALIGN) in getAlignmentInfo()
729 AlignType = INTEGER_ALIGN; in getAlignment()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
DDataLayout.h53 INTEGER_ALIGN = 'i', enumerator