Searched refs:IS_SYSTEMMEM_DYNAMIC (Results 1 – 1 of 1) sorted by relevance
2974 #define IS_SYSTEMMEM_DYNAMIC(t) ((t) && (t)->base.pool == D3DPOOL_SYSTEMMEM && (t)->base.usage & D3… macro3009 if (IS_SYSTEMMEM_DYNAMIC((struct NineBuffer9*)This->state.stream[i])) { in NineDevice9_DrawPrimitive()3048 if (IS_SYSTEMMEM_DYNAMIC(&This->state.idxbuf->base)) in NineDevice9_DrawIndexedPrimitive()3054 if (IS_SYSTEMMEM_DYNAMIC((struct NineBuffer9*)This->state.stream[i])) { in NineDevice9_DrawIndexedPrimitive()